Commit Description:
Add timers for Simulation and various engines...
Commit Description:
Add timers for Simulation and various engines Starting to add additional timers for different stages of the process of updating in order to get more insight into what is slowing it down. The update takes 9ms, which is much longer than it used to. Engine-specific timers are coming later.
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FNA/lib/FAudio/cpp/xact3.cpp
668 lines | 14.7 KiB | text/x-c | CppLexer
#include "xact3.h"
#include <assert.h>
extern "C" int32_t FACTCALL ReadFile(
void* hFile,
void* lpBuffer,
uint32_t nNumberOfBytesToRead,
uint32_t *lpNumberOfBytesRead,
FACTOverlapped *lpOverlapped
);
extern "C" int32_t FACTCALL GetOverlappedResult(
void* hFile,
FACTOverlapped *lpOverlapped,
uint32_t *lpNumberOfBytesTransferred,
int32_t bWait
);
/* IXACT3Cue Implementation */
class XACT3CueImpl : public IXACT3Cue
{
public:
XACT3CueImpl(FACTCue *newCue)
{
cue = newCue;
}
COM_METHOD(HRESULT) Play()
{
return FACTCue_Play(cue);
}
COM_METHOD(HRESULT) Stop(uint32_t dwFlags)
{
return FACTCue_Stop(cue, dwFlags);
};
COM_METHOD(HRESULT) GetState(uint32_t *pdwState)
{
return FACTCue_GetState(cue, pdwState);
}
COM_METHOD(HRESULT) Destroy()
{
return FACTCue_Destroy(cue);
}
COM_METHOD(HRESULT) SetMatrixCoefficients(
uint32_t uSrcChannelCount,
uint32_t uDstChannelCount,
float *pMatrixCoefficients
) {
return FACTCue_SetMatrixCoefficients(
cue,
uSrcChannelCount,
uDstChannelCount,
pMatrixCoefficients
);
}
COM_METHOD(uint16_t) GetVariableIndex(const char *szFriendlyName)
{
return FACTCue_GetVariableIndex(cue, szFriendlyName);
}
COM_METHOD(HRESULT) SetVariable(uint16_t nIndex, float nValue)
{
return FACTCue_SetVariable(cue, nIndex, nValue);
}
COM_METHOD(HRESULT) GetVariable(uint16_t nIndex, float *nValue)
{
return FACTCue_GetVariable(cue, nIndex, nValue);
}
COM_METHOD(HRESULT) Pause(int32_t fPause)
{
return FACTCue_Pause(cue, fPause);
}
COM_METHOD(HRESULT) GetProperties(
XACT_CUE_INSTANCE_PROPERTIES **ppProperties
) {
return FACTCue_GetProperties(cue, ppProperties);
}
#if XACT3_VERSION >= 5
COM_METHOD(HRESULT) SetOutputVoices(
const XAUDIO2_VOICE_SENDS *pSendList /* Optional! */
) {
/* TODO: SetOutputVoices */
return 0;
}
COM_METHOD(HRESULT) SetOutputVoiceMatrix(
const IXAudio2Voice *pDestinationVoice, /* Optional! */
uint32_t SourceChannels,
uint32_t DestinationChannels,
const float *pLevelMatrix /* SourceChannels * DestinationChannels */
) {
/* TODO: SetOutputVoiceMatrix */
return 0;
}
#endif /* #if XACT3_VERSION >= 5 */
FACTCue *cue;
};
/* IXACT3Wave Implementation */
class XACT3WaveImpl : public IXACT3Wave
{
public:
XACT3WaveImpl(FACTWave *newWave)
{
wave = newWave;
}
COM_METHOD(HRESULT) Destroy()
{
return FACTWave_Destroy(wave);
}
COM_METHOD(HRESULT) Play()
{
return FACTWave_Play(wave);
}
COM_METHOD(HRESULT) Stop(uint32_t dwFlags)
{
return FACTWave_Stop(wave, dwFlags);
}
COM_METHOD(HRESULT) Pause(int32_t fPause)
{
return FACTWave_Pause(wave, fPause);
}
COM_METHOD(HRESULT) GetState(uint32_t *pdwState)
{
return FACTWave_GetState(wave, pdwState);
}
COM_METHOD(HRESULT) SetPitch(int16_t pitch)
{
return FACTWave_SetPitch(wave, pitch);
}
COM_METHOD(HRESULT) SetVolume(float volume)
{
return FACTWave_SetVolume(wave, volume);
}
COM_METHOD(HRESULT) SetMatrixCoefficients(
uint32_t uSrcChannelCount,
uint32_t uDstChannelCount,
float *pMatrixCoefficients
) {
return FACTWave_SetMatrixCoefficients(
wave,
uSrcChannelCount,
uDstChannelCount,
pMatrixCoefficients
);
}
COM_METHOD(HRESULT) GetProperties(
XACT_WAVE_INSTANCE_PROPERTIES *pProperties
) {
return FACTWave_GetProperties(wave, pProperties);
}
FACTWave *wave;
};
/* IXACT3SoundBank Implementation */
class XACT3SoundBankImpl : public IXACT3SoundBank
{
public:
XACT3SoundBankImpl(FACTSoundBank *newSoundBank)
{
soundBank = newSoundBank;
}
COM_METHOD(uint16_t) GetCueIndex(const char *szFriendlyName)
{
return FACTSoundBank_GetCueIndex(soundBank, szFriendlyName);
}
COM_METHOD(HRESULT) GetNumCues(uint16_t *pnNumCues)
{
return FACTSoundBank_GetNumCues(soundBank, pnNumCues);
}
COM_METHOD(HRESULT) GetCueProperties(
uint16_t nCueIndex,
XACT_CUE_PROPERTIES *pProperties
) {
return FACTSoundBank_GetCueProperties(
soundBank,
nCueIndex,
pProperties
);
}
COM_METHOD(HRESULT) Prepare(
uint16_t nCueIndex,
uint32_t dwFlags,
int32_t timeOffset,
IXACT3Cue** ppCue
) {
FACTCue *cue;
HRESULT retval = FACTSoundBank_Prepare(
soundBank,
nCueIndex,
dwFlags,
timeOffset,
&cue
);
*ppCue = new XACT3CueImpl(cue);
return retval;
}
COM_METHOD(HRESULT) Play(
uint16_t nCueIndex,
uint32_t dwFlags,
int32_t timeOffset,
IXACT3Cue** ppCue /* Optional! */
) {
if (ppCue == NULL)
{
return FACTSoundBank_Play(
soundBank,
nCueIndex,
dwFlags,
timeOffset,
NULL
);
}
FACTCue *cue;
HRESULT retval = FACTSoundBank_Play(
soundBank,
nCueIndex,
dwFlags,
timeOffset,
&cue
);
*ppCue = new XACT3CueImpl(cue);
return retval;
}
COM_METHOD(HRESULT) Stop(uint16_t nCueIndex, uint32_t dwFlags)
{
return FACTSoundBank_Stop(soundBank, nCueIndex, dwFlags);
}
COM_METHOD(HRESULT) Destroy()
{
return FACTSoundBank_Destroy(soundBank);
}
COM_METHOD(HRESULT) GetState(uint32_t *pdwState)
{
return FACTSoundBank_GetState(soundBank, pdwState);
}
FACTSoundBank *soundBank;
};
/* IXACT3WaveBank Implementation */
class XACT3WaveBankImpl : public IXACT3WaveBank
{
public:
XACT3WaveBankImpl(FACTWaveBank *newWaveBank)
{
waveBank = newWaveBank;
}
COM_METHOD(HRESULT) Destroy()
{
return FACTWaveBank_Destroy(waveBank);
}
COM_METHOD(HRESULT) GetNumWaves(uint16_t *pnNumWaves)
{
return FACTWaveBank_GetNumWaves(waveBank, pnNumWaves);
}
COM_METHOD(uint16_t) GetWaveIndex(const char *szFriendlyName)
{
return FACTWaveBank_GetWaveIndex(waveBank, szFriendlyName);
}
COM_METHOD(HRESULT) GetWaveProperties(
uint16_t nWaveIndex,
XACT_WAVE_PROPERTIES *pWaveProperties
) {
return FACTWaveBank_GetWaveProperties(
waveBank,
nWaveIndex,
pWaveProperties
);
}
COM_METHOD(HRESULT) Prepare(
uint16_t nWaveIndex,
uint32_t dwFlags,
uint32_t dwPlayOffset,
uint8_t nLoopCount,
IXACT3Wave **ppWave
) {
FACTWave *wave;
HRESULT retval = FACTWaveBank_Prepare(
waveBank,
nWaveIndex,
dwFlags,
dwPlayOffset,
nLoopCount,
&wave
);
*ppWave = new XACT3WaveImpl(wave);
return retval;
}
COM_METHOD(HRESULT) Play(
uint16_t nWaveIndex,
uint32_t dwFlags,
uint32_t dwPlayOffset,
uint8_t nLoopCount,
IXACT3Wave **ppWave
) {
if (ppWave == NULL)
{
return FACTWaveBank_Play(
waveBank,
nWaveIndex,
dwFlags,
dwPlayOffset,
nLoopCount,
NULL
);
}
FACTWave *wave;
HRESULT retval = FACTWaveBank_Play(
waveBank,
nWaveIndex,
dwFlags,
dwPlayOffset,
nLoopCount,
&wave
);
*ppWave = new XACT3WaveImpl(wave);
return retval;
}
COM_METHOD(HRESULT) Stop(
uint16_t nWaveIndex,
uint32_t dwFlags
) {
return FACTWaveBank_Stop(waveBank, nWaveIndex, dwFlags);
}
COM_METHOD(HRESULT) GetState(uint32_t *pdwState)
{
return FACTWaveBank_GetState(waveBank, pdwState);
}
FACTWaveBank *waveBank;
};
/* IXACT3Engine Implementation */
void* CDECL XACT3_INTERNAL_Malloc(size_t size)
{
return CoTaskMemAlloc(size);
}
void CDECL XACT3_INTERNAL_Free(void* ptr)
{
CoTaskMemFree(ptr);
}
void* CDECL XACT3_INTERNAL_Realloc(void* ptr, size_t size)
{
return CoTaskMemRealloc(ptr, size);
}
class XACT3EngineImpl : public IXACT3Engine
{
public:
XACT3EngineImpl()
{
FACTCreateEngineWithCustomAllocatorEXT(
0,
&engine,
XACT3_INTERNAL_Malloc,
XACT3_INTERNAL_Free,
XACT3_INTERNAL_Realloc
);
}
COM_METHOD(HRESULT) QueryInterface(REFIID riid, void **ppvInterface)
{
if (guid_equals(riid, IID_IXACT3Engine))
{
*ppvInterface = static_cast<IXACT3Engine *>(this);
}
else if (guid_equals(riid, IID_IUnknown))
{
*ppvInterface = static_cast<IUnknown *>(this);
}
else
{
*ppvInterface = NULL;
return E_NOINTERFACE;
}
reinterpret_cast<IUnknown *>(*ppvInterface)->AddRef();
return S_OK;
}
COM_METHOD(ULONG) AddRef()
{
return FACTAudioEngine_AddRef(engine);
}
COM_METHOD(ULONG) Release()
{
ULONG refcount = FACTAudioEngine_Release(engine);
if (refcount == 0)
{
delete this;
}
return 1;
}
COM_METHOD(HRESULT) GetRendererCount(
uint16_t *pnRendererCount
) {
return FACTAudioEngine_GetRendererCount(
engine,
pnRendererCount
);
}
COM_METHOD(HRESULT) GetRendererDetails(
uint16_t nRendererIndex,
XACT_RENDERER_DETAILS *pRendererDetails
) {
return FACTAudioEngine_GetRendererDetails(
engine,
nRendererIndex,
pRendererDetails
);
}
COM_METHOD(HRESULT) GetFinalMixFormat(
WAVEFORMATEXTENSIBLE *pFinalMixFormat
) {
return FACTAudioEngine_GetFinalMixFormat(
engine,
pFinalMixFormat
);
}
COM_METHOD(HRESULT) Initialize(
const XACT_RUNTIME_PARAMETERS *pParams
) {
XACT_RUNTIME_PARAMETERS params;
/* TODO: Unwrap FAudio/FAudioMasteringVoice */
assert(pParams->pXAudio2 == NULL);
assert(pParams->pMasteringVoice == NULL);
/* Copy so we can modify the parameters a bit... */
params = *pParams;
params.pXAudio2 = NULL;
params.pMasteringVoice = NULL;
/* Force Win32 I/O, do NOT use the default! */
if (pParams->fileIOCallbacks.readFileCallback == NULL)
{
params.fileIOCallbacks.readFileCallback = ReadFile;
}
if (pParams->fileIOCallbacks.getOverlappedResultCallback == NULL)
{
params.fileIOCallbacks.getOverlappedResultCallback = GetOverlappedResult;
}
return FACTAudioEngine_Initialize(engine, &params);
}
COM_METHOD(HRESULT) ShutDown()
{
return FACTAudioEngine_ShutDown(engine);
}
COM_METHOD(HRESULT) DoWork()
{
return FACTAudioEngine_DoWork(engine);
}
COM_METHOD(HRESULT) CreateSoundBank(
const void *pvBuffer,
uint32_t dwSize,
uint32_t dwFlags,
uint32_t dwAllocAttributes,
IXACT3SoundBank **ppSoundBank
) {
FACTSoundBank *soundBank;
HRESULT retval = FACTAudioEngine_CreateSoundBank(
engine,
pvBuffer,
dwSize,
dwFlags,
dwAllocAttributes,
&soundBank
);
*ppSoundBank = new XACT3SoundBankImpl(soundBank);
return retval;
}
COM_METHOD(HRESULT) CreateInMemoryWaveBank(
const void *pvBuffer,
uint32_t dwSize,
uint32_t dwFlags,
uint32_t dwAllocAttributes,
IXACT3WaveBank **ppWaveBank
) {
FACTWaveBank *waveBank;
HRESULT retval = FACTAudioEngine_CreateInMemoryWaveBank(
engine,
pvBuffer,
dwSize,
dwFlags,
dwAllocAttributes,
&waveBank
);
*ppWaveBank = new XACT3WaveBankImpl(waveBank);
return retval;
}
COM_METHOD(HRESULT) CreateStreamingWaveBank(
const XACT_STREAMING_PARAMETERS *pParms,
IXACT3WaveBank **ppWaveBank
) {
FACTWaveBank *waveBank;
HRESULT retval = FACTAudioEngine_CreateStreamingWaveBank(
engine,
pParms,
&waveBank
);
*ppWaveBank = new XACT3WaveBankImpl(waveBank);
return retval;
}
COM_METHOD(HRESULT) PrepareWave(
uint32_t dwFlags,
const char *szWavePath,
uint32_t wStreamingPacketSize,
uint32_t dwAlignment,
uint32_t dwPlayOffset,
uint8_t nLoopCount,
IXACT3Wave **ppWave
) {
/* TODO: See FACT.c */
return 0;
}
COM_METHOD(HRESULT) PrepareInMemoryWave(
uint32_t dwFlags,
WAVEBANKENTRY entry,
uint32_t *pdwSeekTable, /* Optional! */
uint8_t *pbWaveData,
uint32_t dwPlayOffset,
uint8_t nLoopCount,
IXACT3Wave **ppWave
) {
/* TODO: See FACT.c */
return 0;
}
COM_METHOD(HRESULT) PrepareStreamingWave(
uint32_t dwFlags,
WAVEBANKENTRY entry,
XACT_STREAMING_PARAMETERS streamingParams,
uint32_t dwAlignment,
uint32_t *pdwSeekTable, /* Optional! */
uint8_t *pbWaveData,
uint32_t dwPlayOffset,
uint8_t nLoopCount,
IXACT3Wave **ppWave
) {
/* TODO: See FACT.c */
return 0;
}
COM_METHOD(HRESULT) RegisterNotification(
const XACT_NOTIFICATION_DESCRIPTION *pNotificationDescription
) {
/* We have to unwrap the FACT object first! */
FACTNotificationDescription desc;
desc.type = pNotificationDescription->type;
desc.flags = pNotificationDescription->flags;
desc.cueIndex = pNotificationDescription->cueIndex;
desc.waveIndex = pNotificationDescription->waveIndex;
desc.pvContext = pNotificationDescription->pvContext;
if (desc.type == FACTNOTIFICATIONTYPE_CUEDESTROYED)
{
desc.pCue = ((XACT3CueImpl*) pNotificationDescription->pCue)->cue;
}
else if (desc.type == FACTNOTIFICATIONTYPE_SOUNDBANKDESTROYED)
{
if (pNotificationDescription->pSoundBank != NULL)
{
desc.pSoundBank = ((XACT3SoundBankImpl*) pNotificationDescription->pSoundBank)->soundBank;
}
else
{
desc.pSoundBank = NULL;
}
}
else if (desc.type == FACTNOTIFICATIONTYPE_WAVEBANKDESTROYED)
{
desc.pWaveBank = ((XACT3WaveBankImpl*) pNotificationDescription->pWaveBank)->waveBank;
}
else if (desc.type == FACTNOTIFICATIONTYPE_WAVEDESTROYED)
{
desc.pWave = ((XACT3WaveImpl*) pNotificationDescription->pWave)->wave;
}
// If you didn't hit an above if, get ready for an assert!
return FACTAudioEngine_RegisterNotification(engine, &desc);
}
COM_METHOD(HRESULT) UnRegisterNotification(
const XACT_NOTIFICATION_DESCRIPTION *pNotificationDescription
) {
/* We have to unwrap the FACT object first! */
FACTNotificationDescription desc;
desc.type = pNotificationDescription->type;
desc.flags = pNotificationDescription->flags;
desc.cueIndex = pNotificationDescription->cueIndex;
desc.waveIndex = pNotificationDescription->waveIndex;
desc.pvContext = pNotificationDescription->pvContext;
if (desc.type == FACTNOTIFICATIONTYPE_CUEDESTROYED)
{
desc.pCue = ((XACT3CueImpl*) pNotificationDescription->pCue)->cue;
}
else if (desc.type == FACTNOTIFICATIONTYPE_SOUNDBANKDESTROYED)
{
desc.pSoundBank = ((XACT3SoundBankImpl*) pNotificationDescription->pSoundBank)->soundBank;
}
else if (desc.type == FACTNOTIFICATIONTYPE_WAVEBANKDESTROYED)
{
desc.pWaveBank = ((XACT3WaveBankImpl*) pNotificationDescription->pWaveBank)->waveBank;
}
else if (desc.type == FACTNOTIFICATIONTYPE_WAVEDESTROYED)
{
desc.pWave = ((XACT3WaveImpl*) pNotificationDescription->pWave)->wave;
}
// If you didn't hit an above if, get ready for an assert!
return FACTAudioEngine_UnRegisterNotification(engine, &desc);
}
COM_METHOD(uint16_t) GetCategory(const char *szFriendlyName)
{
return FACTAudioEngine_GetCategory(engine, szFriendlyName);
}
COM_METHOD(HRESULT) Stop(uint16_t nCategory, uint32_t dwFlags)
{
return FACTAudioEngine_Stop(engine, nCategory, dwFlags);
}
COM_METHOD(HRESULT) SetVolume(uint16_t nCategory, float volume)
{
return FACTAudioEngine_SetVolume(engine, nCategory, volume);
}
COM_METHOD(HRESULT) Pause(uint16_t nCategory, int32_t fPause)
{
return FACTAudioEngine_Pause(engine, nCategory, fPause);
}
COM_METHOD(uint16_t) GetGlobalVariableIndex(
const char *szFriendlyName
) {
return FACTAudioEngine_GetGlobalVariableIndex(
engine,
szFriendlyName
);
}
COM_METHOD(HRESULT) SetGlobalVariable(
uint16_t nIndex,
float nValue
) {
return FACTAudioEngine_SetGlobalVariable(
engine,
nIndex,
nValue
);
}
COM_METHOD(HRESULT) GetGlobalVariable(
uint16_t nIndex,
float *pnValue
) {
return FACTAudioEngine_GetGlobalVariable(
engine,
nIndex,
pnValue
);
}
private:
FACTAudioEngine *engine;
};
/* Create Function */
void *CreateXACT3EngineInternal()
{
return new XACT3EngineImpl();
}