Commit Description:
Add timers for Simulation and various engines...
Commit Description:
Add timers for Simulation and various engines Starting to add additional timers for different stages of the process of updating in order to get more insight into what is slowing it down. The update takes 9ms, which is much longer than it used to. Engine-specific timers are coming later.
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FNA/lib/FAudio/include/FAPOFX.h
178 lines | 5.1 KiB | text/x-c | CLexer
/* FAudio - XAudio Reimplementation for FNA
*
* Copyright (c) 2011-2020 Ethan Lee, Luigi Auriemma, and the MonoGame Team
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in a
* product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
* Ethan "flibitijibibo" Lee <flibitijibibo@flibitijibibo.com>
*
*/
#ifndef FAPOFX_H
#define FAPOFX_H
#include "FAPO.h"
#define FAPOFXAPI FAUDIOAPI
#ifdef __cplusplus
extern "C" {
#endif /* __cplusplus */
/* GUIDs */
/* "Legacy" GUIDs are from XAPOFX <= 1.5. They were removed in XAudio 2.8 and later. */
extern const FAudioGUID FAPOFX_CLSID_FXEQ, FAPOFX_CLSID_FXEQ_LEGACY;
extern const FAudioGUID FAPOFX_CLSID_FXMasteringLimiter, FAPOFX_CLSID_FXMasteringLimiter_LEGACY;
extern const FAudioGUID FAPOFX_CLSID_FXReverb, FAPOFX_CLSID_FXReverb_LEGACY;
extern const FAudioGUID FAPOFX_CLSID_FXEcho, FAPOFX_CLSID_FXEcho_LEGACY;
/* Structures */
#pragma pack(push, 1)
/* See FAPOFXEQ_* constants below.
* FrequencyCenter is in Hz, Gain is amplitude ratio, Bandwidth is Q factor.
*/
typedef struct FAPOFXEQParameters
{
float FrequencyCenter0;
float Gain0;
float Bandwidth0;
float FrequencyCenter1;
float Gain1;
float Bandwidth1;
float FrequencyCenter2;
float Gain2;
float Bandwidth2;
float FrequencyCenter3;
float Gain3;
float Bandwidth3;
} FAPOFXEQParameters;
/* See FAPOFXMASTERINGLIMITER_* constants below. */
typedef struct FAPOFXMasteringLimiterParameters
{
uint32_t Release; /* In milliseconds */
uint32_t Loudness; /* In... uh, MSDN doesn't actually say what. */
} FAPOFXMasteringLimiterParameters;
/* See FAPOFXREVERB_* constants below.
* Both parameters are arbitrary and should be treated subjectively.
*/
typedef struct FAPOFXReverbParameters
{
float Diffusion;
float RoomSize;
} FAPOFXReverbParameters;
/* See FAPOFXECHO_* constants below. */
typedef struct FAPOFXEchoParameters
{
float WetDryMix; /* Percentage of processed signal vs original */
float Feedback; /* Percentage to feed back into input */
float Delay; /* In milliseconds */
} FAPOFXEchoParameters;
#pragma pack(pop)
/* Constants */
#define FAPOFXEQ_MIN_FRAMERATE 22000
#define FAPOFXEQ_MAX_FRAMERATE 48000
#define FAPOFXEQ_MIN_FREQUENCY_CENTER 20.0f
#define FAPOFXEQ_MAX_FREQUENCY_CENTER 20000.0f
#define FAPOFXEQ_DEFAULT_FREQUENCY_CENTER_0 100.0f
#define FAPOFXEQ_DEFAULT_FREQUENCY_CENTER_1 800.0f
#define FAPOFXEQ_DEFAULT_FREQUENCY_CENTER_2 2000.0f
#define FAPOFXEQ_DEFAULT_FREQUENCY_CENTER_3 10000.0f
#define FAPOFXEQ_MIN_GAIN 0.126f
#define FAPOFXEQ_MAX_GAIN 7.94f
#define FAPOFXEQ_DEFAULT_GAIN 1.0f
#define FAPOFXEQ_MIN_BANDWIDTH 0.1f
#define FAPOFXEQ_MAX_BANDWIDTH 2.0f
#define FAPOFXEQ_DEFAULT_BANDWIDTH 1.0f
#define FAPOFXMASTERINGLIMITER_MIN_RELEASE 1
#define FAPOFXMASTERINGLIMITER_MAX_RELEASE 20
#define FAPOFXMASTERINGLIMITER_DEFAULT_RELEASE 6
#define FAPOFXMASTERINGLIMITER_MIN_LOUDNESS 1
#define FAPOFXMASTERINGLIMITER_MAX_LOUDNESS 1800
#define FAPOFXMASTERINGLIMITER_DEFAULT_LOUDNESS 1000
#define FAPOFXREVERB_MIN_DIFFUSION 0.0f
#define FAPOFXREVERB_MAX_DIFFUSION 1.0f
#define FAPOFXREVERB_DEFAULT_DIFFUSION 0.9f
#define FAPOFXREVERB_MIN_ROOMSIZE 0.0001f
#define FAPOFXREVERB_MAX_ROOMSIZE 1.0f
#define FAPOFXREVERB_DEFAULT_ROOMSIZE 0.6f
#define FAPOFXECHO_MIN_WETDRYMIX 0.0f
#define FAPOFXECHO_MAX_WETDRYMIX 1.0f
#define FAPOFXECHO_DEFAULT_WETDRYMIX 0.5f
#define FAPOFXECHO_MIN_FEEDBACK 0.0f
#define FAPOFXECHO_MAX_FEEDBACK 1.0f
#define FAPOFXECHO_DEFAULT_FEEDBACK 0.5f
#define FAPOFXECHO_MIN_DELAY 1.0f
#define FAPOFXECHO_MAX_DELAY 2000.0f
#define FAPOFXECHO_DEFAULT_DELAY 500.0f
/* Functions */
/* Creates an effect from the pre-made FAPOFX effect library.
*
* clsid: A reference to one of the FAPOFX_CLSID_* GUIDs
* pEffect: Filled with the resulting FAPO object
* pInitData: Starting parameters, pass NULL to use the default values
* InitDataByteSize: Parameter struct size, pass 0 if pInitData is NULL
*
* Returns 0 on success.
*/
FAPOFXAPI uint32_t FAPOFX_CreateFX(
const FAudioGUID *clsid,
FAPO **pEffect,
const void *pInitData,
uint32_t InitDataByteSize
);
/* See "extensions/CustomAllocatorEXT.txt" for more details. */
FAPOFXAPI uint32_t FAPOFX_CreateFXWithCustomAllocatorEXT(
const FAudioGUID *clsid,
FAPO **pEffect,
const void *pInitData,
uint32_t InitDataByteSize,
FAudioMallocFunc customMalloc,
FAudioFreeFunc customFree,
FAudioReallocFunc customRealloc
);
#ifdef __cplusplus
}
#endif /* __cplusplus */
#endif /* FAPOFX_H */
/* vim: set noexpandtab shiftwidth=8 tabstop=8: */