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Commit Description:
Add timers for Simulation and various engines...
Commit Description:
Add timers for Simulation and various engines Starting to add additional timers for different stages of the process of updating in order to get more insight into what is slowing it down. The update takes 9ms, which is much longer than it used to. Engine-specific timers are coming later.
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FNA/lib/SDL2-CS/src/SDL2_mixer.cs
651 lines | 20.7 KiB | text/x-csharp | CSharpLexer
#region License
/* SDL2# - C# Wrapper for SDL2
*
* Copyright (c) 2013-2020 Ethan Lee.
*
* This software is provided 'as-is', without any express or implied warranty.
* In no event will the authors be held liable for any damages arising from
* the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software in a
* product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*
* Ethan "flibitijibibo" Lee <flibitijibibo@flibitijibibo.com>
*
*/
#endregion
#region Using Statements
using System;
using System.Runtime.InteropServices;
#endregion
namespace SDL2
{
public static class SDL_mixer
{
#region SDL2# Variables
/* Used by DllImport to load the native library. */
private const string nativeLibName = "SDL2_mixer";
#endregion
#region SDL_mixer.h
/* Similar to the headers, this is the version we're expecting to be
* running with. You will likely want to check this somewhere in your
* program!
*/
public const int SDL_MIXER_MAJOR_VERSION = 2;
public const int SDL_MIXER_MINOR_VERSION = 0;
public const int SDL_MIXER_PATCHLEVEL = 5;
/* In C, you can redefine this value before including SDL_mixer.h.
* We're not going to allow this in SDL2#, since the value of this
* variable is persistent and not dependent on preprocessor ordering.
*/
public const int MIX_CHANNELS = 8;
public static readonly int MIX_DEFAULT_FREQUENCY = 44100;
public static readonly ushort MIX_DEFAULT_FORMAT =
BitConverter.IsLittleEndian ? SDL.AUDIO_S16LSB : SDL.AUDIO_S16MSB;
public static readonly int MIX_DEFAULT_CHANNELS = 2;
public static readonly byte MIX_MAX_VOLUME = 128;
[Flags]
public enum MIX_InitFlags
{
MIX_INIT_FLAC = 0x00000001,
MIX_INIT_MOD = 0x00000002,
MIX_INIT_MP3 = 0x00000008,
MIX_INIT_OGG = 0x00000010,
MIX_INIT_MID = 0x00000020,
MIX_INIT_OPUS = 0x00000040
}
public struct MIX_Chunk
{
public int allocated;
public IntPtr abuf; /* Uint8* */
public uint alen;
public byte volume;
}
public enum Mix_Fading
{
MIX_NO_FADING,
MIX_FADING_OUT,
MIX_FADING_IN
}
public enum Mix_MusicType
{
MUS_NONE,
MUS_CMD,
MUS_WAV,
MUS_MOD,
MUS_MID,
MUS_OGG,
MUS_MP3,
MUS_MP3_MAD_UNUSED,
MUS_FLAC,
MUS_MODPLUG_UNUSED,
MUS_OPUS
}
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void MixFuncDelegate(
IntPtr udata, // void*
IntPtr stream, // Uint8*
int len
);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void Mix_EffectFunc_t(
int chan,
IntPtr stream, // void*
int len,
IntPtr udata // void*
);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void Mix_EffectDone_t(
int chan,
IntPtr udata // void*
);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void MusicFinishedDelegate();
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate void ChannelFinishedDelegate(int channel);
[UnmanagedFunctionPointer(CallingConvention.Cdecl)]
public delegate int SoundFontDelegate(
IntPtr a, // const char*
IntPtr b // void*
);
public static void SDL_MIXER_VERSION(out SDL.SDL_version X)
{
X.major = SDL_MIXER_MAJOR_VERSION;
X.minor = SDL_MIXER_MINOR_VERSION;
X.patch = SDL_MIXER_PATCHLEVEL;
}
[DllImport(nativeLibName, EntryPoint = "MIX_Linked_Version", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_MIX_Linked_Version();
public static SDL.SDL_version MIX_Linked_Version()
{
SDL.SDL_version result;
IntPtr result_ptr = INTERNAL_MIX_Linked_Version();
result = (SDL.SDL_version) Marshal.PtrToStructure(
result_ptr,
typeof(SDL.SDL_version)
);
return result;
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_Init(MIX_InitFlags flags);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_Quit();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_OpenAudio(
int frequency,
ushort format,
int channels,
int chunksize
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_AllocateChannels(int numchans);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_QuerySpec(
out int frequency,
out ushort format,
out int channels
);
/* src refers to an SDL_RWops*, IntPtr to a Mix_Chunk* */
/* THIS IS A PUBLIC RWops FUNCTION! */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_LoadWAV_RW(
IntPtr src,
int freesrc
);
/* IntPtr refers to a Mix_Chunk* */
/* This is an RWops macro in the C header. */
public static IntPtr Mix_LoadWAV(string file)
{
IntPtr rwops = SDL.SDL_RWFromFile(file, "rb");
return Mix_LoadWAV_RW(rwops, 1);
}
/* IntPtr refers to a Mix_Music* */
[DllImport(nativeLibName, EntryPoint = "Mix_LoadMUS", CallingConvention = CallingConvention.Cdecl)]
private static extern unsafe IntPtr INTERNAL_Mix_LoadMUS(
byte* file
);
public static unsafe IntPtr Mix_LoadMUS(string file)
{
byte* utf8File = SDL.Utf8Encode(file);
IntPtr handle = INTERNAL_Mix_LoadMUS(
utf8File
);
Marshal.FreeHGlobal((IntPtr) utf8File);
return handle;
}
/* IntPtr refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_QuickLoad_WAV(
[In()] [MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.U1)]
byte[] mem
);
/* IntPtr refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_QuickLoad_RAW(
[In()] [MarshalAs(UnmanagedType.LPArray, ArraySubType = UnmanagedType.U1, SizeParamIndex = 1)]
byte[] mem,
uint len
);
/* chunk refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_FreeChunk(IntPtr chunk);
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_FreeMusic(IntPtr music);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GetNumChunkDecoders();
[DllImport(nativeLibName, EntryPoint = "Mix_GetChunkDecoder", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_Mix_GetChunkDecoder(int index);
public static string Mix_GetChunkDecoder(int index)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetChunkDecoder(index)
);
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GetNumMusicDecoders();
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicDecoder", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_Mix_GetMusicDecoder(int index);
public static string Mix_GetMusicDecoder(int index)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicDecoder(index)
);
}
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern Mix_MusicType Mix_GetMusicType(IntPtr music);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicTitle", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_Mix_GetMusicTitle(IntPtr music);
public static string Mix_GetMusicTitle(IntPtr music)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicTitle(music)
);
}
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicTitleTag", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_Mix_GetMusicTitleTag(IntPtr music);
public static string Mix_GetMusicTitleTag(IntPtr music)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicTitleTag(music)
);
}
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicArtistTag", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_Mix_GetMusicArtistTag(IntPtr music);
public static string Mix_GetMusicArtistTag(IntPtr music)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicArtistTag(music)
);
}
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicAlbumTag", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_Mix_GetMusicAlbumTag(IntPtr music);
public static string Mix_GetMusicAlbumTag(IntPtr music)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicAlbumTag(music)
);
}
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, EntryPoint = "Mix_GetMusicCopyrightTag", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_Mix_GetMusicCopyrightTag(IntPtr music);
public static string Mix_GetMusicCopyrightTag(IntPtr music)
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetMusicCopyrightTag(music)
);
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_SetPostMix(
MixFuncDelegate mix_func,
IntPtr arg // void*
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_HookMusic(
MixFuncDelegate mix_func,
IntPtr arg // void*
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_HookMusicFinished(
MusicFinishedDelegate music_finished
);
/* IntPtr refers to a void* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_GetMusicHookData();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_ChannelFinished(
ChannelFinishedDelegate channel_finished
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_RegisterEffect(
int chan,
Mix_EffectFunc_t f,
Mix_EffectDone_t d,
IntPtr arg // void*
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_UnregisterEffect(
int channel,
Mix_EffectFunc_t f
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_UnregisterAllEffects(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetPanning(
int channel,
byte left,
byte right
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetPosition(
int channel,
short angle,
byte distance
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetDistance(int channel, byte distance);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetReverseStereo(int channel, int flip);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_ReserveChannels(int num);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupChannel(int which, int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupChannels(int from, int to, int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupAvailable(int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupCount(int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupOldest(int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GroupNewer(int tag);
/* chunk refers to a Mix_Chunk* */
public static int Mix_PlayChannel(
int channel,
IntPtr chunk,
int loops
) {
return Mix_PlayChannelTimed(channel, chunk, loops, -1);
}
/* chunk refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_PlayChannelTimed(
int channel,
IntPtr chunk,
int loops,
int ticks
);
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_PlayMusic(IntPtr music, int loops);
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeInMusic(
IntPtr music,
int loops,
int ms
);
/* music refers to a Mix_Music* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeInMusicPos(
IntPtr music,
int loops,
int ms,
double position
);
/* chunk refers to a Mix_Chunk* */
public static int Mix_FadeInChannel(
int channel,
IntPtr chunk,
int loops,
int ms
) {
return Mix_FadeInChannelTimed(channel, chunk, loops, ms, -1);
}
/* chunk refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeInChannelTimed(
int channel,
IntPtr chunk,
int loops,
int ms,
int ticks
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_Volume(int channel, int volume);
/* chunk refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_VolumeChunk(
IntPtr chunk,
int volume
);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_VolumeMusic(int volume);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GetVolumeMusicStream(IntPtr music);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_HaltChannel(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_HaltGroup(int tag);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_HaltMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_ExpireChannel(int channel, int ticks);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeOutChannel(int which, int ms);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeOutGroup(int tag, int ms);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_FadeOutMusic(int ms);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern Mix_Fading Mix_FadingMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern Mix_Fading Mix_FadingChannel(int which);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_Pause(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_Resume(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_Paused(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_PauseMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_ResumeMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_RewindMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_PausedMusic();
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetMusicPosition(double position);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern double Mix_GetMusicPosition(IntPtr music);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern double Mix_MusicDuration(IntPtr music);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern double Mix_GetMusicLoopStartTime(IntPtr music);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern double Mix_GetMusicLoopEndTime(IntPtr music);
/* music refers to a Mix_Music*
* Only available in 2.0.5 or higher.
*/
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern double Mix_GetMusicLoopLengthTime(IntPtr music);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_Playing(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_PlayingMusic();
[DllImport(nativeLibName, EntryPoint = "Mix_SetMusicCMD", CallingConvention = CallingConvention.Cdecl)]
private static extern unsafe int INTERNAL_Mix_SetMusicCMD(
byte* command
);
public static unsafe int Mix_SetMusicCMD(string command)
{
byte* utf8Cmd = SDL.Utf8Encode(command);
int result = INTERNAL_Mix_SetMusicCMD(
utf8Cmd
);
Marshal.FreeHGlobal((IntPtr) utf8Cmd);
return result;
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetSynchroValue(int value);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_GetSynchroValue();
[DllImport(nativeLibName, EntryPoint = "Mix_SetSoundFonts", CallingConvention = CallingConvention.Cdecl)]
private static extern unsafe int INTERNAL_Mix_SetSoundFonts(
byte* paths
);
public static unsafe int Mix_SetSoundFonts(string paths)
{
byte* utf8Paths = SDL.Utf8Encode(paths);
int result = INTERNAL_Mix_SetSoundFonts(
utf8Paths
);
Marshal.FreeHGlobal((IntPtr) utf8Paths);
return result;
}
[DllImport(nativeLibName, EntryPoint = "Mix_GetSoundFonts", CallingConvention = CallingConvention.Cdecl)]
private static extern IntPtr INTERNAL_Mix_GetSoundFonts();
public static string Mix_GetSoundFonts()
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetSoundFonts()
);
}
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_EachSoundFont(
SoundFontDelegate function,
IntPtr data // void*
);
/* Only available in 2.0.5 or later. */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern int Mix_SetTimidityCfg(
[In()] [MarshalAs(UnmanagedType.LPStr)]
string path
);
/* Only available in 2.0.5 or later. */
[DllImport(nativeLibName, EntryPoint = "Mix_GetTimidityCfg", CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr INTERNAL_Mix_GetTimidityCfg();
public static string Mix_GetTimidityCfg()
{
return SDL.UTF8_ToManaged(
INTERNAL_Mix_GetTimidityCfg()
);
}
/* IntPtr refers to a Mix_Chunk* */
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern IntPtr Mix_GetChunk(int channel);
[DllImport(nativeLibName, CallingConvention = CallingConvention.Cdecl)]
public static extern void Mix_CloseAudio();
#endregion
}
}