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Commit Description:
Add timers for Simulation and various engines...
Commit Description:
Add timers for Simulation and various engines Starting to add additional timers for different stages of the process of updating in order to get more insight into what is slowing it down. The update takes 9ms, which is much longer than it used to. Engine-specific timers are coming later.
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ImGui.NET/Generated/ImFontAtlas.gen.cs
610 lines | 30.4 KiB | text/x-csharp | CSharpLexer
using System;
using System.Numerics;
using System.Runtime.CompilerServices;
using System.Text;
namespace ImGuiNET
{
public unsafe partial struct ImFontAtlas
{
public ImFontAtlasFlags Flags;
public IntPtr TexID;
public int TexDesiredWidth;
public int TexGlyphPadding;
public byte Locked;
public byte TexReady;
public byte TexPixelsUseColors;
public byte* TexPixelsAlpha8;
public uint* TexPixelsRGBA32;
public int TexWidth;
public int TexHeight;
public Vector2 TexUvScale;
public Vector2 TexUvWhitePixel;
public ImVector Fonts;
public ImVector CustomRects;
public ImVector ConfigData;
public Vector4 TexUvLines_0;
public Vector4 TexUvLines_1;
public Vector4 TexUvLines_2;
public Vector4 TexUvLines_3;
public Vector4 TexUvLines_4;
public Vector4 TexUvLines_5;
public Vector4 TexUvLines_6;
public Vector4 TexUvLines_7;
public Vector4 TexUvLines_8;
public Vector4 TexUvLines_9;
public Vector4 TexUvLines_10;
public Vector4 TexUvLines_11;
public Vector4 TexUvLines_12;
public Vector4 TexUvLines_13;
public Vector4 TexUvLines_14;
public Vector4 TexUvLines_15;
public Vector4 TexUvLines_16;
public Vector4 TexUvLines_17;
public Vector4 TexUvLines_18;
public Vector4 TexUvLines_19;
public Vector4 TexUvLines_20;
public Vector4 TexUvLines_21;
public Vector4 TexUvLines_22;
public Vector4 TexUvLines_23;
public Vector4 TexUvLines_24;
public Vector4 TexUvLines_25;
public Vector4 TexUvLines_26;
public Vector4 TexUvLines_27;
public Vector4 TexUvLines_28;
public Vector4 TexUvLines_29;
public Vector4 TexUvLines_30;
public Vector4 TexUvLines_31;
public Vector4 TexUvLines_32;
public Vector4 TexUvLines_33;
public Vector4 TexUvLines_34;
public Vector4 TexUvLines_35;
public Vector4 TexUvLines_36;
public Vector4 TexUvLines_37;
public Vector4 TexUvLines_38;
public Vector4 TexUvLines_39;
public Vector4 TexUvLines_40;
public Vector4 TexUvLines_41;
public Vector4 TexUvLines_42;
public Vector4 TexUvLines_43;
public Vector4 TexUvLines_44;
public Vector4 TexUvLines_45;
public Vector4 TexUvLines_46;
public Vector4 TexUvLines_47;
public Vector4 TexUvLines_48;
public Vector4 TexUvLines_49;
public Vector4 TexUvLines_50;
public Vector4 TexUvLines_51;
public Vector4 TexUvLines_52;
public Vector4 TexUvLines_53;
public Vector4 TexUvLines_54;
public Vector4 TexUvLines_55;
public Vector4 TexUvLines_56;
public Vector4 TexUvLines_57;
public Vector4 TexUvLines_58;
public Vector4 TexUvLines_59;
public Vector4 TexUvLines_60;
public Vector4 TexUvLines_61;
public Vector4 TexUvLines_62;
public Vector4 TexUvLines_63;
public IntPtr* FontBuilderIO;
public uint FontBuilderFlags;
public int PackIdMouseCursors;
public int PackIdLines;
}
public unsafe partial struct ImFontAtlasPtr
{
public ImFontAtlas* NativePtr { get; }
public ImFontAtlasPtr(ImFontAtlas* nativePtr) => NativePtr = nativePtr;
public ImFontAtlasPtr(IntPtr nativePtr) => NativePtr = (ImFontAtlas*)nativePtr;
public static implicit operator ImFontAtlasPtr(ImFontAtlas* nativePtr) => new ImFontAtlasPtr(nativePtr);
public static implicit operator ImFontAtlas* (ImFontAtlasPtr wrappedPtr) => wrappedPtr.NativePtr;
public static implicit operator ImFontAtlasPtr(IntPtr nativePtr) => new ImFontAtlasPtr(nativePtr);
public ref ImFontAtlasFlags Flags => ref Unsafe.AsRef<ImFontAtlasFlags>(&NativePtr->Flags);
public ref IntPtr TexID => ref Unsafe.AsRef<IntPtr>(&NativePtr->TexID);
public ref int TexDesiredWidth => ref Unsafe.AsRef<int>(&NativePtr->TexDesiredWidth);
public ref int TexGlyphPadding => ref Unsafe.AsRef<int>(&NativePtr->TexGlyphPadding);
public ref bool Locked => ref Unsafe.AsRef<bool>(&NativePtr->Locked);
public ref bool TexReady => ref Unsafe.AsRef<bool>(&NativePtr->TexReady);
public ref bool TexPixelsUseColors => ref Unsafe.AsRef<bool>(&NativePtr->TexPixelsUseColors);
public IntPtr TexPixelsAlpha8 { get => (IntPtr)NativePtr->TexPixelsAlpha8; set => NativePtr->TexPixelsAlpha8 = (byte*)value; }
public IntPtr TexPixelsRGBA32 { get => (IntPtr)NativePtr->TexPixelsRGBA32; set => NativePtr->TexPixelsRGBA32 = (uint*)value; }
public ref int TexWidth => ref Unsafe.AsRef<int>(&NativePtr->TexWidth);
public ref int TexHeight => ref Unsafe.AsRef<int>(&NativePtr->TexHeight);
public ref Vector2 TexUvScale => ref Unsafe.AsRef<Vector2>(&NativePtr->TexUvScale);
public ref Vector2 TexUvWhitePixel => ref Unsafe.AsRef<Vector2>(&NativePtr->TexUvWhitePixel);
public ImVector<ImFontPtr> Fonts => new ImVector<ImFontPtr>(NativePtr->Fonts);
public ImPtrVector<ImFontAtlasCustomRectPtr> CustomRects => new ImPtrVector<ImFontAtlasCustomRectPtr>(NativePtr->CustomRects, Unsafe.SizeOf<ImFontAtlasCustomRect>());
public ImPtrVector<ImFontConfigPtr> ConfigData => new ImPtrVector<ImFontConfigPtr>(NativePtr->ConfigData, Unsafe.SizeOf<ImFontConfig>());
public RangeAccessor<Vector4> TexUvLines => new RangeAccessor<Vector4>(&NativePtr->TexUvLines_0, 64);
public IntPtr FontBuilderIO { get => (IntPtr)NativePtr->FontBuilderIO; set => NativePtr->FontBuilderIO = (IntPtr*)value; }
public ref uint FontBuilderFlags => ref Unsafe.AsRef<uint>(&NativePtr->FontBuilderFlags);
public ref int PackIdMouseCursors => ref Unsafe.AsRef<int>(&NativePtr->PackIdMouseCursors);
public ref int PackIdLines => ref Unsafe.AsRef<int>(&NativePtr->PackIdLines);
public int AddCustomRectFontGlyph(ImFontPtr font, ushort id, int width, int height, float advance_x)
{
ImFont* native_font = font.NativePtr;
Vector2 offset = new Vector2();
int ret = ImGuiNative.ImFontAtlas_AddCustomRectFontGlyph((ImFontAtlas*)(NativePtr), native_font, id, width, height, advance_x, offset);
return ret;
}
public int AddCustomRectFontGlyph(ImFontPtr font, ushort id, int width, int height, float advance_x, Vector2 offset)
{
ImFont* native_font = font.NativePtr;
int ret = ImGuiNative.ImFontAtlas_AddCustomRectFontGlyph((ImFontAtlas*)(NativePtr), native_font, id, width, height, advance_x, offset);
return ret;
}
public int AddCustomRectRegular(int width, int height)
{
int ret = ImGuiNative.ImFontAtlas_AddCustomRectRegular((ImFontAtlas*)(NativePtr), width, height);
return ret;
}
public ImFontPtr AddFont(ImFontConfigPtr font_cfg)
{
ImFontConfig* native_font_cfg = font_cfg.NativePtr;
ImFont* ret = ImGuiNative.ImFontAtlas_AddFont((ImFontAtlas*)(NativePtr), native_font_cfg);
return new ImFontPtr(ret);
}
public ImFontPtr AddFontDefault()
{
ImFontConfig* font_cfg = null;
ImFont* ret = ImGuiNative.ImFontAtlas_AddFontDefault((ImFontAtlas*)(NativePtr), font_cfg);
return new ImFontPtr(ret);
}
public ImFontPtr AddFontDefault(ImFontConfigPtr font_cfg)
{
ImFontConfig* native_font_cfg = font_cfg.NativePtr;
ImFont* ret = ImGuiNative.ImFontAtlas_AddFontDefault((ImFontAtlas*)(NativePtr), native_font_cfg);
return new ImFontPtr(ret);
}
public ImFontPtr AddFontFromFileTTF(string filename, float size_pixels)
{
byte* native_filename;
int filename_byteCount = 0;
if (filename != null)
{
filename_byteCount = Encoding.UTF8.GetByteCount(filename);
if (filename_byteCount > Util.StackAllocationSizeLimit)
{
native_filename = Util.Allocate(filename_byteCount + 1);
}
else
{
byte* native_filename_stackBytes = stackalloc byte[filename_byteCount + 1];
native_filename = native_filename_stackBytes;
}
int native_filename_offset = Util.GetUtf8(filename, native_filename, filename_byteCount);
native_filename[native_filename_offset] = 0;
}
else { native_filename = null; }
ImFontConfig* font_cfg = null;
ushort* glyph_ranges = null;
ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromFileTTF((ImFontAtlas*)(NativePtr), native_filename, size_pixels, font_cfg, glyph_ranges);
if (filename_byteCount > Util.StackAllocationSizeLimit)
{
Util.Free(native_filename);
}
return new ImFontPtr(ret);
}
public ImFontPtr AddFontFromFileTTF(string filename, float size_pixels, ImFontConfigPtr font_cfg)
{
byte* native_filename;
int filename_byteCount = 0;
if (filename != null)
{
filename_byteCount = Encoding.UTF8.GetByteCount(filename);
if (filename_byteCount > Util.StackAllocationSizeLimit)
{
native_filename = Util.Allocate(filename_byteCount + 1);
}
else
{
byte* native_filename_stackBytes = stackalloc byte[filename_byteCount + 1];
native_filename = native_filename_stackBytes;
}
int native_filename_offset = Util.GetUtf8(filename, native_filename, filename_byteCount);
native_filename[native_filename_offset] = 0;
}
else { native_filename = null; }
ImFontConfig* native_font_cfg = font_cfg.NativePtr;
ushort* glyph_ranges = null;
ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromFileTTF((ImFontAtlas*)(NativePtr), native_filename, size_pixels, native_font_cfg, glyph_ranges);
if (filename_byteCount > Util.StackAllocationSizeLimit)
{
Util.Free(native_filename);
}
return new ImFontPtr(ret);
}
public ImFontPtr AddFontFromFileTTF(string filename, float size_pixels, ImFontConfigPtr font_cfg, IntPtr glyph_ranges)
{
byte* native_filename;
int filename_byteCount = 0;
if (filename != null)
{
filename_byteCount = Encoding.UTF8.GetByteCount(filename);
if (filename_byteCount > Util.StackAllocationSizeLimit)
{
native_filename = Util.Allocate(filename_byteCount + 1);
}
else
{
byte* native_filename_stackBytes = stackalloc byte[filename_byteCount + 1];
native_filename = native_filename_stackBytes;
}
int native_filename_offset = Util.GetUtf8(filename, native_filename, filename_byteCount);
native_filename[native_filename_offset] = 0;
}
else { native_filename = null; }
ImFontConfig* native_font_cfg = font_cfg.NativePtr;
ushort* native_glyph_ranges = (ushort*)glyph_ranges.ToPointer();
ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromFileTTF((ImFontAtlas*)(NativePtr), native_filename, size_pixels, native_font_cfg, native_glyph_ranges);
if (filename_byteCount > Util.StackAllocationSizeLimit)
{
Util.Free(native_filename);
}
return new ImFontPtr(ret);
}
public ImFontPtr AddFontFromMemoryCompressedBase85TTF(string compressed_font_data_base85, float size_pixels)
{
byte* native_compressed_font_data_base85;
int compressed_font_data_base85_byteCount = 0;
if (compressed_font_data_base85 != null)
{
compressed_font_data_base85_byteCount = Encoding.UTF8.GetByteCount(compressed_font_data_base85);
if (compressed_font_data_base85_byteCount > Util.StackAllocationSizeLimit)
{
native_compressed_font_data_base85 = Util.Allocate(compressed_font_data_base85_byteCount + 1);
}
else
{
byte* native_compressed_font_data_base85_stackBytes = stackalloc byte[compressed_font_data_base85_byteCount + 1];
native_compressed_font_data_base85 = native_compressed_font_data_base85_stackBytes;
}
int native_compressed_font_data_base85_offset = Util.GetUtf8(compressed_font_data_base85, native_compressed_font_data_base85, compressed_font_data_base85_byteCount);
native_compressed_font_data_base85[native_compressed_font_data_base85_offset] = 0;
}
else { native_compressed_font_data_base85 = null; }
ImFontConfig* font_cfg = null;
ushort* glyph_ranges = null;
ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromMemoryCompressedBase85TTF((ImFontAtlas*)(NativePtr), native_compressed_font_data_base85, size_pixels, font_cfg, glyph_ranges);
if (compressed_font_data_base85_byteCount > Util.StackAllocationSizeLimit)
{
Util.Free(native_compressed_font_data_base85);
}
return new ImFontPtr(ret);
}
public ImFontPtr AddFontFromMemoryCompressedBase85TTF(string compressed_font_data_base85, float size_pixels, ImFontConfigPtr font_cfg)
{
byte* native_compressed_font_data_base85;
int compressed_font_data_base85_byteCount = 0;
if (compressed_font_data_base85 != null)
{
compressed_font_data_base85_byteCount = Encoding.UTF8.GetByteCount(compressed_font_data_base85);
if (compressed_font_data_base85_byteCount > Util.StackAllocationSizeLimit)
{
native_compressed_font_data_base85 = Util.Allocate(compressed_font_data_base85_byteCount + 1);
}
else
{
byte* native_compressed_font_data_base85_stackBytes = stackalloc byte[compressed_font_data_base85_byteCount + 1];
native_compressed_font_data_base85 = native_compressed_font_data_base85_stackBytes;
}
int native_compressed_font_data_base85_offset = Util.GetUtf8(compressed_font_data_base85, native_compressed_font_data_base85, compressed_font_data_base85_byteCount);
native_compressed_font_data_base85[native_compressed_font_data_base85_offset] = 0;
}
else { native_compressed_font_data_base85 = null; }
ImFontConfig* native_font_cfg = font_cfg.NativePtr;
ushort* glyph_ranges = null;
ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromMemoryCompressedBase85TTF((ImFontAtlas*)(NativePtr), native_compressed_font_data_base85, size_pixels, native_font_cfg, glyph_ranges);
if (compressed_font_data_base85_byteCount > Util.StackAllocationSizeLimit)
{
Util.Free(native_compressed_font_data_base85);
}
return new ImFontPtr(ret);
}
public ImFontPtr AddFontFromMemoryCompressedBase85TTF(string compressed_font_data_base85, float size_pixels, ImFontConfigPtr font_cfg, IntPtr glyph_ranges)
{
byte* native_compressed_font_data_base85;
int compressed_font_data_base85_byteCount = 0;
if (compressed_font_data_base85 != null)
{
compressed_font_data_base85_byteCount = Encoding.UTF8.GetByteCount(compressed_font_data_base85);
if (compressed_font_data_base85_byteCount > Util.StackAllocationSizeLimit)
{
native_compressed_font_data_base85 = Util.Allocate(compressed_font_data_base85_byteCount + 1);
}
else
{
byte* native_compressed_font_data_base85_stackBytes = stackalloc byte[compressed_font_data_base85_byteCount + 1];
native_compressed_font_data_base85 = native_compressed_font_data_base85_stackBytes;
}
int native_compressed_font_data_base85_offset = Util.GetUtf8(compressed_font_data_base85, native_compressed_font_data_base85, compressed_font_data_base85_byteCount);
native_compressed_font_data_base85[native_compressed_font_data_base85_offset] = 0;
}
else { native_compressed_font_data_base85 = null; }
ImFontConfig* native_font_cfg = font_cfg.NativePtr;
ushort* native_glyph_ranges = (ushort*)glyph_ranges.ToPointer();
ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromMemoryCompressedBase85TTF((ImFontAtlas*)(NativePtr), native_compressed_font_data_base85, size_pixels, native_font_cfg, native_glyph_ranges);
if (compressed_font_data_base85_byteCount > Util.StackAllocationSizeLimit)
{
Util.Free(native_compressed_font_data_base85);
}
return new ImFontPtr(ret);
}
public ImFontPtr AddFontFromMemoryCompressedTTF(IntPtr compressed_font_data, int compressed_font_size, float size_pixels)
{
void* native_compressed_font_data = (void*)compressed_font_data.ToPointer();
ImFontConfig* font_cfg = null;
ushort* glyph_ranges = null;
ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromMemoryCompressedTTF((ImFontAtlas*)(NativePtr), native_compressed_font_data, compressed_font_size, size_pixels, font_cfg, glyph_ranges);
return new ImFontPtr(ret);
}
public ImFontPtr AddFontFromMemoryCompressedTTF(IntPtr compressed_font_data, int compressed_font_size, float size_pixels, ImFontConfigPtr font_cfg)
{
void* native_compressed_font_data = (void*)compressed_font_data.ToPointer();
ImFontConfig* native_font_cfg = font_cfg.NativePtr;
ushort* glyph_ranges = null;
ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromMemoryCompressedTTF((ImFontAtlas*)(NativePtr), native_compressed_font_data, compressed_font_size, size_pixels, native_font_cfg, glyph_ranges);
return new ImFontPtr(ret);
}
public ImFontPtr AddFontFromMemoryCompressedTTF(IntPtr compressed_font_data, int compressed_font_size, float size_pixels, ImFontConfigPtr font_cfg, IntPtr glyph_ranges)
{
void* native_compressed_font_data = (void*)compressed_font_data.ToPointer();
ImFontConfig* native_font_cfg = font_cfg.NativePtr;
ushort* native_glyph_ranges = (ushort*)glyph_ranges.ToPointer();
ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromMemoryCompressedTTF((ImFontAtlas*)(NativePtr), native_compressed_font_data, compressed_font_size, size_pixels, native_font_cfg, native_glyph_ranges);
return new ImFontPtr(ret);
}
public ImFontPtr AddFontFromMemoryTTF(IntPtr font_data, int font_size, float size_pixels)
{
void* native_font_data = (void*)font_data.ToPointer();
ImFontConfig* font_cfg = null;
ushort* glyph_ranges = null;
ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromMemoryTTF((ImFontAtlas*)(NativePtr), native_font_data, font_size, size_pixels, font_cfg, glyph_ranges);
return new ImFontPtr(ret);
}
public ImFontPtr AddFontFromMemoryTTF(IntPtr font_data, int font_size, float size_pixels, ImFontConfigPtr font_cfg)
{
void* native_font_data = (void*)font_data.ToPointer();
ImFontConfig* native_font_cfg = font_cfg.NativePtr;
ushort* glyph_ranges = null;
ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromMemoryTTF((ImFontAtlas*)(NativePtr), native_font_data, font_size, size_pixels, native_font_cfg, glyph_ranges);
return new ImFontPtr(ret);
}
public ImFontPtr AddFontFromMemoryTTF(IntPtr font_data, int font_size, float size_pixels, ImFontConfigPtr font_cfg, IntPtr glyph_ranges)
{
void* native_font_data = (void*)font_data.ToPointer();
ImFontConfig* native_font_cfg = font_cfg.NativePtr;
ushort* native_glyph_ranges = (ushort*)glyph_ranges.ToPointer();
ImFont* ret = ImGuiNative.ImFontAtlas_AddFontFromMemoryTTF((ImFontAtlas*)(NativePtr), native_font_data, font_size, size_pixels, native_font_cfg, native_glyph_ranges);
return new ImFontPtr(ret);
}
public bool Build()
{
byte ret = ImGuiNative.ImFontAtlas_Build((ImFontAtlas*)(NativePtr));
return ret != 0;
}
public void CalcCustomRectUV(ImFontAtlasCustomRectPtr rect, out Vector2 out_uv_min, out Vector2 out_uv_max)
{
ImFontAtlasCustomRect* native_rect = rect.NativePtr;
fixed (Vector2* native_out_uv_min = &out_uv_min)
{
fixed (Vector2* native_out_uv_max = &out_uv_max)
{
ImGuiNative.ImFontAtlas_CalcCustomRectUV((ImFontAtlas*)(NativePtr), native_rect, native_out_uv_min, native_out_uv_max);
}
}
}
public void Clear()
{
ImGuiNative.ImFontAtlas_Clear((ImFontAtlas*)(NativePtr));
}
public void ClearFonts()
{
ImGuiNative.ImFontAtlas_ClearFonts((ImFontAtlas*)(NativePtr));
}
public void ClearInputData()
{
ImGuiNative.ImFontAtlas_ClearInputData((ImFontAtlas*)(NativePtr));
}
public void ClearTexData()
{
ImGuiNative.ImFontAtlas_ClearTexData((ImFontAtlas*)(NativePtr));
}
public void Destroy()
{
ImGuiNative.ImFontAtlas_destroy((ImFontAtlas*)(NativePtr));
}
public ImFontAtlasCustomRectPtr GetCustomRectByIndex(int index)
{
ImFontAtlasCustomRect* ret = ImGuiNative.ImFontAtlas_GetCustomRectByIndex((ImFontAtlas*)(NativePtr), index);
return new ImFontAtlasCustomRectPtr(ret);
}
public IntPtr GetGlyphRangesChineseFull()
{
ushort* ret = ImGuiNative.ImFontAtlas_GetGlyphRangesChineseFull((ImFontAtlas*)(NativePtr));
return (IntPtr)ret;
}
public IntPtr GetGlyphRangesChineseSimplifiedCommon()
{
ushort* ret = ImGuiNative.ImFontAtlas_GetGlyphRangesChineseSimplifiedCommon((ImFontAtlas*)(NativePtr));
return (IntPtr)ret;
}
public IntPtr GetGlyphRangesCyrillic()
{
ushort* ret = ImGuiNative.ImFontAtlas_GetGlyphRangesCyrillic((ImFontAtlas*)(NativePtr));
return (IntPtr)ret;
}
public IntPtr GetGlyphRangesDefault()
{
ushort* ret = ImGuiNative.ImFontAtlas_GetGlyphRangesDefault((ImFontAtlas*)(NativePtr));
return (IntPtr)ret;
}
public IntPtr GetGlyphRangesJapanese()
{
ushort* ret = ImGuiNative.ImFontAtlas_GetGlyphRangesJapanese((ImFontAtlas*)(NativePtr));
return (IntPtr)ret;
}
public IntPtr GetGlyphRangesKorean()
{
ushort* ret = ImGuiNative.ImFontAtlas_GetGlyphRangesKorean((ImFontAtlas*)(NativePtr));
return (IntPtr)ret;
}
public IntPtr GetGlyphRangesThai()
{
ushort* ret = ImGuiNative.ImFontAtlas_GetGlyphRangesThai((ImFontAtlas*)(NativePtr));
return (IntPtr)ret;
}
public IntPtr GetGlyphRangesVietnamese()
{
ushort* ret = ImGuiNative.ImFontAtlas_GetGlyphRangesVietnamese((ImFontAtlas*)(NativePtr));
return (IntPtr)ret;
}
public bool GetMouseCursorTexData(ImGuiMouseCursor cursor, out Vector2 out_offset, out Vector2 out_size, out Vector2 out_uv_border, out Vector2 out_uv_fill)
{
fixed (Vector2* native_out_offset = &out_offset)
{
fixed (Vector2* native_out_size = &out_size)
{
fixed (Vector2* native_out_uv_border = &out_uv_border)
{
fixed (Vector2* native_out_uv_fill = &out_uv_fill)
{
byte ret = ImGuiNative.ImFontAtlas_GetMouseCursorTexData((ImFontAtlas*)(NativePtr), cursor, native_out_offset, native_out_size, native_out_uv_border, native_out_uv_fill);
return ret != 0;
}
}
}
}
}
public void GetTexDataAsAlpha8(out byte* out_pixels, out int out_width, out int out_height)
{
int* out_bytes_per_pixel = null;
fixed (byte** native_out_pixels = &out_pixels)
{
fixed (int* native_out_width = &out_width)
{
fixed (int* native_out_height = &out_height)
{
ImGuiNative.ImFontAtlas_GetTexDataAsAlpha8((ImFontAtlas*)(NativePtr), native_out_pixels, native_out_width, native_out_height, out_bytes_per_pixel);
}
}
}
}
public void GetTexDataAsAlpha8(out byte* out_pixels, out int out_width, out int out_height, out int out_bytes_per_pixel)
{
fixed (byte** native_out_pixels = &out_pixels)
{
fixed (int* native_out_width = &out_width)
{
fixed (int* native_out_height = &out_height)
{
fixed (int* native_out_bytes_per_pixel = &out_bytes_per_pixel)
{
ImGuiNative.ImFontAtlas_GetTexDataAsAlpha8((ImFontAtlas*)(NativePtr), native_out_pixels, native_out_width, native_out_height, native_out_bytes_per_pixel);
}
}
}
}
}
public void GetTexDataAsAlpha8(out IntPtr out_pixels, out int out_width, out int out_height)
{
int* out_bytes_per_pixel = null;
fixed (IntPtr* native_out_pixels = &out_pixels)
{
fixed (int* native_out_width = &out_width)
{
fixed (int* native_out_height = &out_height)
{
ImGuiNative.ImFontAtlas_GetTexDataAsAlpha8((ImFontAtlas*)(NativePtr), native_out_pixels, native_out_width, native_out_height, out_bytes_per_pixel);
}
}
}
}
public void GetTexDataAsAlpha8(out IntPtr out_pixels, out int out_width, out int out_height, out int out_bytes_per_pixel)
{
fixed (IntPtr* native_out_pixels = &out_pixels)
{
fixed (int* native_out_width = &out_width)
{
fixed (int* native_out_height = &out_height)
{
fixed (int* native_out_bytes_per_pixel = &out_bytes_per_pixel)
{
ImGuiNative.ImFontAtlas_GetTexDataAsAlpha8((ImFontAtlas*)(NativePtr), native_out_pixels, native_out_width, native_out_height, native_out_bytes_per_pixel);
}
}
}
}
}
public void GetTexDataAsRGBA32(out byte* out_pixels, out int out_width, out int out_height)
{
int* out_bytes_per_pixel = null;
fixed (byte** native_out_pixels = &out_pixels)
{
fixed (int* native_out_width = &out_width)
{
fixed (int* native_out_height = &out_height)
{
ImGuiNative.ImFontAtlas_GetTexDataAsRGBA32((ImFontAtlas*)(NativePtr), native_out_pixels, native_out_width, native_out_height, out_bytes_per_pixel);
}
}
}
}
public void GetTexDataAsRGBA32(out byte* out_pixels, out int out_width, out int out_height, out int out_bytes_per_pixel)
{
fixed (byte** native_out_pixels = &out_pixels)
{
fixed (int* native_out_width = &out_width)
{
fixed (int* native_out_height = &out_height)
{
fixed (int* native_out_bytes_per_pixel = &out_bytes_per_pixel)
{
ImGuiNative.ImFontAtlas_GetTexDataAsRGBA32((ImFontAtlas*)(NativePtr), native_out_pixels, native_out_width, native_out_height, native_out_bytes_per_pixel);
}
}
}
}
}
public void GetTexDataAsRGBA32(out IntPtr out_pixels, out int out_width, out int out_height)
{
int* out_bytes_per_pixel = null;
fixed (IntPtr* native_out_pixels = &out_pixels)
{
fixed (int* native_out_width = &out_width)
{
fixed (int* native_out_height = &out_height)
{
ImGuiNative.ImFontAtlas_GetTexDataAsRGBA32((ImFontAtlas*)(NativePtr), native_out_pixels, native_out_width, native_out_height, out_bytes_per_pixel);
}
}
}
}
public void GetTexDataAsRGBA32(out IntPtr out_pixels, out int out_width, out int out_height, out int out_bytes_per_pixel)
{
fixed (IntPtr* native_out_pixels = &out_pixels)
{
fixed (int* native_out_width = &out_width)
{
fixed (int* native_out_height = &out_height)
{
fixed (int* native_out_bytes_per_pixel = &out_bytes_per_pixel)
{
ImGuiNative.ImFontAtlas_GetTexDataAsRGBA32((ImFontAtlas*)(NativePtr), native_out_pixels, native_out_width, native_out_height, native_out_bytes_per_pixel);
}
}
}
}
}
public bool IsBuilt()
{
byte ret = ImGuiNative.ImFontAtlas_IsBuilt((ImFontAtlas*)(NativePtr));
return ret != 0;
}
public void SetTexID(IntPtr id)
{
ImGuiNative.ImFontAtlas_SetTexID((ImFontAtlas*)(NativePtr), id);
}
}
}