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Commit Description:
Add timers for Simulation and various engines...
Commit Description:
Add timers for Simulation and various engines Starting to add additional timers for different stages of the process of updating in order to get more insight into what is slowing it down. The update takes 9ms, which is much longer than it used to. Engine-specific timers are coming later.
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Makefile
118 lines | 4.4 KiB | text/x-makefile | MakefileLexer
CORE_SOLUTION = ./isometric-park-fna/isometric-park-fna-core.csproj #./isometric-park-fna-core.sln
FRAMEWORK_SOLUTION = ./isometric-park-fna.sln
DEFAULT_RUN = framework-debug
#BUILD
# While I frequently build and run using make, the convention is that running
# 'make' by itself merely builds the software:
default: $(DEFAULT_RUN)
core-debug: validate ink clean-package portraits
dotnet build ${CORE_SOLUTION} -f netcoreapp3.1
core-release: validate ink clean-package portraits
dotnet build ${CORE_SOLUTION} -f netcoreapp3.1 -c Release
framework-release: validate ink portraits
msbuild -restore:True ${FRAMEWORK_SOLUTION} -p:Configuration=Release
framework-debug: validate ink clean-obj portraits
msbuild -restore:True ${FRAMEWORK_SOLUTION} -p:Configuration=Debug
#PIPELINE
##Paks
##I do some dubious things here to adopt Make to a workflow that generates multiple output files per input file, which
##is not Make's strong suit.
isometric-park-fna/Content/Pak64/split/%.png: isometric-park-fna/Content/Pak64/%.png
convert $< -transparent '#e7ffff' -crop 64x64 isometric-park-fna/Content/Pak64/split/$*"%02d.png"
cp isometric-park-fna/Content/Pak64/split/$*00.png $@
isometric-park-fna/Content/pak64_tileset.png: $(shell find -ipath "*isometric-park-fna/Content/Pak64/*.png" -and -not -ipath "*split*" | sed "s:Pak64/:Pak64/split/:" |sort)
rm $^
montage isometric-park-fna/Content/Pak64/split/* -background transparent -tile 5 -geometry +0+0 -gravity north PNG8:$@
touch $^
pak: isometric-park-fna/Content/pak64_tileset.png
## Merged
isometric-park-fna/Content/merged_tileset.png: isometric-park-fna/Content/pak64_tileset.png
montage isometric-park-fna/Content/part4_tileset.png $^ isometric-park-fna/Content/remos_trees2.png isometric-park-fna/Content/64x64_Objects_2.png isometric-park-fna/Content/rubberduck_parts_tower.png -background transparent -geometry +0+0 -tile 1x PNG:isometric-park-fna/Content/merged_tileset.png
merged: isometric-park-fna/Content/merged_tileset.png
##Portraits
isometric-park-fna/Content/Portraits/converted/%.png: isometric-park-fna/Content/Portraits/%.jpg
convert $< -resize 500x500\> -dither FloydSteinberg -colors 8 -colorspace gray $@
isometric-park-fna/Content/portraits.png: $(shell find -ipath "*isometric-park-fna/Content/Portraits/*.jpg" | sed "s/.jpg/.png/" | sed "s:Portraits/:Portraits/converted/:" |sort)
# isometric-park-fna/Content/Portraits/converted/%.png
montage $^ -background transparent -geometry 300x400 -gravity north PNG8:isometric-park-fna/Content/portraits.png
portraits: isometric-park-fna/Content/portraits.png
isometric-park-fna/Content/%.json: $(shell find -ipath "*isometric-park-fna/Content/*.ink")
inklecate -o $@ $<
ink: isometric-park-fna/Content/dialog.json
#RUN
run-core-debug:
cd isometric-park-fna/bin/Debug/netcoreapp3.1; LD_LIBRARY_PATH="../../../../fnalibs/lib64" DYLD_LIBRARY_PATH="../../../../fnalibs/osx" dotnet ./isometric-park-fna.dll
run-core-release:
cd isometric-park-fna/bin/Release/netcoreapp3.1; LD_LIBRARY_PATH="../../../../fnalibs/lib64" DYLD_LIBRARY_PATH="../../../../fnalibs/osx" dotnet ./isometric-park-fna.dll
run-core-release-xvfb:
cd isometric-park-fna/bin/Release/netcoreapp3.1; LD_LIBRARY_PATH="../../../../fnalibs/lib64" DYLD_LIBRARY_PATH="../../../../fnalibs/osx" xvfb-run -a -s "-screen 0 1400x900x24 +extension RANDR +extension GLX +extension RENDER" -- dotnet ./isometric-park-fna.dll
run-framework-release:
cd isometric-park-fna/bin/Release/; LD_LIBRARY_PATH="../../../fnalibs/lib64" DYLD_LIBRARY_PATH="../../../fnalibs/osx" mono isometric-park-fna.exe
run-framework-debug:
cd isometric-park-fna/bin/Debug/; LD_LIBRARY_PATH="../../../fnalibs/lib64" DYLD_LIBRARY_PATH="../../../fnalibs/osx" mono --debug isometric-park-fna.exe
# lint:
# yamllint -d relaxed isometric-park-fna/Content/news_items.yaml
count:
tokei -e isometric-park-fna/packages -e isometric-park-fna/bin -e isometric-park-fna/build_log.txt -e isometric-park-fna/obj scripts/ isometric-park-fna/
clean-obj:
#If this folder doesn't exist and we get an error, that's okay
-rm -r isometric-park-fna/obj/
clean-package:
#If this folder doesn't exist, that's okay
-rm -r isometric-park-fna/packages/* packages/*
# VALIDATE
validate-yaml:
csi scripts/LoadYaml.csx
validate-ink:
csi scripts/LoadInk.csx
validate: validate-yaml validate-ink
#CONVENIENCE
# Just using framework for releases since I know it works for now:
release: framework-release
run: $(DEFAULT_RUN) run-$(DEFAULT_RUN)