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Commit Description:
Add timers for Simulation and various engines...
Commit Description:
Add timers for Simulation and various engines Starting to add additional timers for different stages of the process of updating in order to get more insight into what is slowing it down. The update takes 9ms, which is much longer than it used to. Engine-specific timers are coming later.
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SpriteFontPlus/src/obj/Release/net45/SpriteFontPlus.FNA.AssemblyInfo.cs
24 lines | 1.1 KiB | text/x-csharp | CSharpLexer
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
// using System;
// using System.Reflection;
//
// [assembly: System.Reflection.AssemblyCompanyAttribute("SpriteFontPlusTeam")]
// [assembly: System.Reflection.AssemblyConfigurationAttribute("Release")]
// [assembly: System.Reflection.AssemblyDescriptionAttribute("Library extending functionality of the SpriteFont.")]
// [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
// [assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0.0")]
// [assembly: System.Reflection.AssemblyProductAttribute("SpriteFontPlus")]
// [assembly: System.Reflection.AssemblyTitleAttribute("SpriteFontPlus")]
// [assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
//
// Von der MSBuild WriteCodeFragment-Klasse generiert.