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Description:
Fix issue with simulation....
Description:
Fix issue with simulation.
Previously, if there was more than one tick being advanced at once, it would
overshoot how many ticks it covered. So if it was covering 5 ticks and each
tick happens every 100 units, rather than recording that it had simulated
through t= 500, it would increase the cumulative time for each tick, recording
that it had simulated through t=2500.
Add error message, too.
References:
Name | Size | Modified | Last Commit | Author |
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.. | ||||
BoundingBoxConverter.cs | Loading ... | |||
BoundingSphereConverter.cs | Loading ... | |||
ColorConverter.cs | Loading ... | |||
MathTypeConverter.cs | Loading ... | |||
MatrixConverter.cs | Loading ... | |||
PlaneConverter.cs | Loading ... | |||
PointConverter.cs | Loading ... | |||
QuaternionConverter.cs | Loading ... | |||
RayConverter.cs | Loading ... | |||
RectangleConverter.cs | Loading ... | |||
Vector2Converter.cs | Loading ... | |||
Vector3Converter.cs | Loading ... | |||
Vector4Converter.cs | Loading ... |