Commit Description:
Fix issue with simulation....
Commit Description:
Fix issue with simulation. Previously, if there was more than one tick being advanced at once, it would overshoot how many ticks it covered. So if it was covering 5 ticks and each tick happens every 100 units, rather than recording that it had simulated through t= 500, it would increase the cumulative time for each tick, recording that it had simulated through t=2500. Add error message, too.
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SpriteFontPlus/build_all.bat
6 lines | 290 B | application/x-msdownload | BatchLexer
dotnet --version
dotnet build build\SpriteFontPlus.Monogame.sln /p:Configuration=Release --no-incremental
call copy_zip_package_files.bat
rename "ZipPackage" "SpriteFontPlus.%APPVEYOR_BUILD_VERSION%"
7z a SpriteFontPlus.%APPVEYOR_BUILD_VERSION%.zip SpriteFontPlus.%APPVEYOR_BUILD_VERSION%