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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFrameworks>net45;netstandard2.0</TargetFrameworks>
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<PackageId>SpriteFontPlus</PackageId>
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<Authors>SpriteFontPlusTeam</Authors>
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<Product>SpriteFontPlus</Product>
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<Description>Library extending functionality of the SpriteFont.</Description>
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<PackageLicense>https://github.com/rds1983/SpriteFontPlus/blob/master/LICENSE</PackageLicense>
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<PackageProjectUrl>https://github.com/rds1983/SpriteFontPlus</PackageProjectUrl>
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<AssemblyName>SpriteFontPlus</AssemblyName>
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<RootNamespace>SpriteFontPlus</RootNamespace>
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<Version>1.0.0.0</Version>
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<DefineConstants>$(DefineConstants);STBSHARP_INTERNAL;FNA</DefineConstants>
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<OutputPath>bin\FNA\$(Configuration)</OutputPath>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
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<LangVersion>8.0</LangVersion>
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</PropertyGroup>
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<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
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<LangVersion>8.0</LangVersion>
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</PropertyGroup>
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<ItemGroup>
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<Compile Include="..\deps\StbTrueTypeSharp\src\**\*.cs" LinkBase="StbTrueTypeSharp" />
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<Compile Include="..\deps\BMFontToSpriteFont\**\*.cs" LinkBase="BMFontToSpriteFont" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\..\FNA\FNA.Core.csproj" />
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</ItemGroup>
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<ItemGroup Condition="'$(TargetFramework)' == 'netstandard2.0'">
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<PackageReference Include="LinqFaster" Version="1.0.0" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Ink.Engine.Runtime-Unofficial" Version="1.0.0-nightly-21061600" />
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</ItemGroup>
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</Project>
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