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#region License
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/* FNA - XNA4 Reimplementation for Desktop Platforms
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* Copyright 2009-2020 Ethan Lee and the MonoGame Team
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*
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* Released under the Microsoft Public License.
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* See LICENSE for details.
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*/
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#endregion
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#region Using Statements
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using System;
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using System.Collections.Generic;
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using System.Diagnostics;
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using Microsoft.Xna.Framework.Graphics;
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#endregion
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namespace Microsoft.Xna.Framework.Content
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{
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internal class EffectMaterialReader : ContentTypeReader<EffectMaterial>
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{
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#region Protected Read Method
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protected internal override EffectMaterial Read(
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ContentReader input,
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EffectMaterial existingInstance
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) {
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Effect effect = input.ReadExternalReference<Effect>();
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EffectMaterial effectMaterial = new EffectMaterial(effect);
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Dictionary<string, object> dict = input.ReadObject<Dictionary<string, object>>();
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foreach (KeyValuePair<string, object> item in dict) {
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EffectParameter parameter = effectMaterial.Parameters[item.Key];
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if (parameter != null)
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{
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Type itemType = item.Value.GetType();
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if (typeof(Texture).IsAssignableFrom(itemType))
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{
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parameter.SetValue((Texture) item.Value);
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}
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else if (typeof(int).IsAssignableFrom(itemType))
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{
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parameter.SetValue((int) item.Value);
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}
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else if (typeof(int[]).IsAssignableFrom(itemType))
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{
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parameter.SetValue((int[]) item.Value);
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}
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else if (typeof(bool).IsAssignableFrom(itemType))
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{
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parameter.SetValue((bool) item.Value);
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}
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else if (typeof(float).IsAssignableFrom(itemType))
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{
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parameter.SetValue((float) item.Value);
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}
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else if (typeof(float[]).IsAssignableFrom(itemType))
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{
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parameter.SetValue((float[]) item.Value);
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}
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else if (typeof(Vector2).IsAssignableFrom(itemType))
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{
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parameter.SetValue((Vector2) item.Value);
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}
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else if (typeof(Vector2[]).IsAssignableFrom(itemType))
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{
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parameter.SetValue((Vector2[]) item.Value);
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}
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else if (typeof(Vector3).IsAssignableFrom(itemType))
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{
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parameter.SetValue((Vector3) item.Value);
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}
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else if (typeof(Vector3[]).IsAssignableFrom(itemType))
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{
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parameter.SetValue((Vector3[]) item.Value);
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}
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else if (typeof(Vector4).IsAssignableFrom(itemType))
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{
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parameter.SetValue((Vector4) item.Value);
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}
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else if (typeof(Vector4[]).IsAssignableFrom(itemType))
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{
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parameter.SetValue((Vector4[]) item.Value);
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}
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else if (typeof(Matrix).IsAssignableFrom(itemType))
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{
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parameter.SetValue((Matrix) item.Value);
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}
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else if (typeof(Matrix[]).IsAssignableFrom(itemType))
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{
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parameter.SetValue((Matrix[]) item.Value);
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}
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else if (typeof(Quaternion).IsAssignableFrom(itemType))
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{
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parameter.SetValue((Quaternion) item.Value);
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}
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else
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{
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throw new NotSupportedException("Parameter type is not supported");
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}
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}
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else
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{
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Debug.WriteLine("No parameter " + item.Key);
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}
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}
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return effectMaterial;
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}
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#endregion
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}
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}
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