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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
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FNA/src/Graphics/DisplayMode.cs
117 lines | 2.0 KiB | text/x-csharp | CSharpLexer
#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2020 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
/* Derived from code by the Mono.Xna Team (Copyright 2006).
* Released under the MIT License. See monoxna.LICENSE for details.
*/
#endregion License
#region Using Statements
using System;
using System.Globalization;
#endregion
namespace Microsoft.Xna.Framework.Graphics
{
[Serializable]
public class DisplayMode
{
#region Public Properties
public float AspectRatio
{
get
{
return (float) Width / (float) Height;
}
}
public SurfaceFormat Format
{
get;
private set;
}
public int Height
{
get;
private set;
}
public int Width
{
get;
private set;
}
public Rectangle TitleSafeArea
{
get
{
return new Rectangle(0, 0, Width, Height);
}
}
#endregion
#region Internal Constructor
internal DisplayMode(int width, int height, SurfaceFormat format)
{
Width = width;
Height = height;
Format = format;
}
#endregion
#region Public Static Operators and Override Methods
public static bool operator !=(DisplayMode left, DisplayMode right)
{
return !(left == right);
}
public static bool operator ==(DisplayMode left, DisplayMode right)
{
if (ReferenceEquals(left, right)) // Same object or both are null
{
return true;
}
if (ReferenceEquals(left, null) || ReferenceEquals(right, null))
{
return false;
}
return ( (left.Format == right.Format) &&
(left.Height == right.Height) &&
(left.Width == right.Width) );
}
public override bool Equals(object obj)
{
return (obj as DisplayMode) == this;
}
public override int GetHashCode()
{
return (Width.GetHashCode() ^ Height.GetHashCode() ^ Format.GetHashCode());
}
public override string ToString()
{
return (
"{{Width:" + Width.ToString() +
" Height:" + Height.ToString() +
" Format:" + Format.ToString() +
"}}"
);
}
#endregion
}
}