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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2020 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
#region Using Statements
using System ;
#endregion
namespace Microsoft.Xna.Framework.Graphics
{
public sealed class EffectTechnique
{
#region Public Properties
public string Name
{
get ;
private set ;
}
public EffectPassCollection Passes
{
get ;
private set ;
}
public EffectAnnotationCollection Annotations
{
get ;
private set ;
}
#endregion
#region Internal Properties
internal IntPtr TechniquePointer
{
get ;
private set ;
}
#endregion
#region Internal Constructor
internal EffectTechnique (
string name ,
IntPtr pointer ,
EffectPassCollection passes ,
EffectAnnotationCollection annotations
) {
Name = name ;
Passes = passes ;
Annotations = annotations ;
TechniquePointer = pointer ;
}
#endregion
}
}
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