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Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2020 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework.Graphics
{
/// <summary>
/// Defines stencil buffer operations.
/// </summary>
public enum StencilOperation
{
/// <summary>
/// Does not update the stencil buffer entry.
/// </summary>
Keep ,
/// <summary>
/// Sets the stencil buffer entry to 0.
/// </summary>
Zero ,
/// <summary>
/// Replaces the stencil buffer entry with a reference value.
/// </summary>
Replace ,
/// <summary>
/// Increments the stencil buffer entry, wrapping to 0 if the new value exceeds the maximum value.
/// </summary>
Increment ,
/// <summary>
/// Decrements the stencil buffer entry, wrapping to the maximum value if the new value is less than 0.
/// </summary>
Decrement ,
/// <summary>
/// Increments the stencil buffer entry, clamping to the maximum value.
/// </summary>
IncrementSaturation ,
/// <summary>
/// Decrements the stencil buffer entry, clamping to 0.
/// </summary>
DecrementSaturation ,
/// <summary>
/// Inverts the bits in the stencil buffer entry.
/// </summary>
Invert
}
}
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