Show More
Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
File last commit:
Show/Diff file:
Action:
FNA/src/Graphics/States/StencilOperation.cs
50 lines | 1.3 KiB | text/x-csharp | CSharpLexer
#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2020 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework.Graphics
{
/// <summary>
/// Defines stencil buffer operations.
/// </summary>
public enum StencilOperation
{
/// <summary>
/// Does not update the stencil buffer entry.
/// </summary>
Keep,
/// <summary>
/// Sets the stencil buffer entry to 0.
/// </summary>
Zero,
/// <summary>
/// Replaces the stencil buffer entry with a reference value.
/// </summary>
Replace,
/// <summary>
/// Increments the stencil buffer entry, wrapping to 0 if the new value exceeds the maximum value.
/// </summary>
Increment,
/// <summary>
/// Decrements the stencil buffer entry, wrapping to the maximum value if the new value is less than 0.
/// </summary>
Decrement,
/// <summary>
/// Increments the stencil buffer entry, clamping to the maximum value.
/// </summary>
IncrementSaturation,
/// <summary>
/// Decrements the stencil buffer entry, clamping to 0.
/// </summary>
DecrementSaturation,
/// <summary>
/// Inverts the bits in the stencil buffer entry.
/// </summary>
Invert
}
}