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using System;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using System.Resources;
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// General Information about an assembly is controlled through the following
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// set of attributes. Change these attribute values to modify the information
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// associated with an assembly.
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[assembly: AssemblyTitle("FNA")]
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[assembly: AssemblyDescription("Accuracy-focused XNA4 reimplementation for open platforms")]
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#if DEBUG
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[assembly: AssemblyConfiguration("Debug")]
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#else
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[assembly: AssemblyConfiguration("Release")]
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#endif
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[assembly: AssemblyCompany("Ethan \"flibitijibibo\" Lee")]
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[assembly: AssemblyProduct("FNA")]
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[assembly: AssemblyCopyright("Copyright (c) 2009-2020")]
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[assembly: AssemblyTrademark("")]
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[assembly: AssemblyCulture("")]
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// Mark the assembly as CLS compliant so it can be safely used in other .NET languages
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[assembly: CLSCompliant(false)]
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// Setting ComVisible to false makes the types in this assembly not visible
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// to COM components. If you need to access a type in this assembly from
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// COM, set the ComVisible attribute to true on that type.
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[assembly: ComVisible(false)]
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// The following GUID is for the ID of the typelib if this
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// project is exposed to COM.
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[assembly: Guid("81119db2-82a6-45fb-a366-63a08437b485")]
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// Version information for an assembly consists of the following four values:
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//
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// Major Version
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// Minor Version
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// Build Number
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// Revision
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//
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[assembly: AssemblyVersion("20.06.0.0")]
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