Show More
Commit Description:
Various UI improvements.
Commit Description:
Various UI improvements.
File last commit:
Show/Diff file:
Action:
FNA/src/Utilities/FileHelpers.cs
67 lines | 2.8 KiB | text/x-csharp | CSharpLexer
// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
using System;
using System.IO;
namespace MonoGame.Utilities
{
internal static class FileHelpers
{
public static readonly char ForwardSlash = '/';
public static readonly string ForwardSlashString = new string(ForwardSlash, 1);
public static readonly char BackwardSlash = '\\';
#if WINRT
public static readonly char NotSeparator = ForwardSlash;
public static readonly char Separator = BackwardSlash;
#else
public static readonly char NotSeparator = Path.DirectorySeparatorChar == BackwardSlash ? ForwardSlash : BackwardSlash;
public static readonly char Separator = Path.DirectorySeparatorChar;
#endif
public static string NormalizeFilePathSeparators(string name)
{
return name.Replace(NotSeparator, Separator);
}
/// <summary>
/// Combines the filePath and relativeFile based on relativeFile being a file in the same location as filePath.
/// Relative directory operators (..) are also resolved
/// </summary>
/// <example>"A\B\C.txt","D.txt" becomes "A\B\D.txt"</example>
/// <example>"A\B\C.txt","..\D.txt" becomes "A\D.txt"</example>
/// <param name="filePath">Path to the file we are starting from</param>
/// <param name="relativeFile">Relative location of another file to resolve the path to</param>
public static string ResolveRelativePath(string filePath, string relativeFile)
{
// Uri accepts forward slashes
filePath = filePath.Replace(BackwardSlash, ForwardSlash);
// Sanitize the path of double slashes, they confuse Uri
while (filePath.Contains("//"))
filePath = filePath.Replace("//", "/");
bool hasForwardSlash = filePath.StartsWith(ForwardSlashString);
if (!hasForwardSlash)
filePath = ForwardSlashString + filePath;
// Get a uri for filePath using the file:// schema and no host.
var src = new Uri("file://" + filePath);
var dst = new Uri(src, relativeFile);
// The uri now contains the path to the relativeFile with
// relative addresses resolved... get the local path.
var localPath = dst.LocalPath;
if (!hasForwardSlash && localPath.StartsWith("/"))
localPath = localPath.Substring(1);
// Convert the directory separator characters to the
// correct platform specific separator.
return NormalizeFilePathSeparators(localPath);
}
}
}