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Commit Description:
Use Game.Exit()....
Commit Description:
Use Game.Exit(). Using System.Exit() within Encompass classes causes a segfault. On Windows, the game would hang when quitting.
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FNA/lib/FAudio/cpp/x3daudio.def
4 lines | 64 B | text/plain | Modula2Lexer
EXPORTS
X3DAudioInitialize @1
X3DAudioCalculate @2