Commit Description:
Use Game.Exit()....
Commit Description:
Use Game.Exit(). Using System.Exit() within Encompass classes causes a segfault. On Windows, the game would hang when quitting.
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FNA/lib/MojoShader/.hgignore
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mojoshader_version.h
mojoshader_parser_hlsl.h
cmake-build
CMakeCache.txt
CMakeFiles
Makefile
cmake_install.cmake
testparse
testoutput
bestprofile
availableprofiles
finderrors
assemble
preprocess
glcaps
*.exe
*.lib
*.a
ps_?_?
vs_?_?