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Commit Description:
Use Game.Exit()....
Commit Description:
Use Game.Exit(). Using System.Exit() within Encompass classes causes a segfault. On Windows, the game would hang when quitting.
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SpriteFontPlus/src/obj/Release/net45/SpriteFontPlus.FNA.AssemblyInfo.cs
24 lines | 1.1 KiB | text/x-csharp | CSharpLexer
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
// using System;
// using System.Reflection;
//
// [assembly: System.Reflection.AssemblyCompanyAttribute("SpriteFontPlusTeam")]
// [assembly: System.Reflection.AssemblyConfigurationAttribute("Release")]
// [assembly: System.Reflection.AssemblyDescriptionAttribute("Library extending functionality of the SpriteFont.")]
// [assembly: System.Reflection.AssemblyFileVersionAttribute("1.0.0.0")]
// [assembly: System.Reflection.AssemblyInformationalVersionAttribute("1.0.0.0")]
// [assembly: System.Reflection.AssemblyProductAttribute("SpriteFontPlus")]
// [assembly: System.Reflection.AssemblyTitleAttribute("SpriteFontPlus")]
// [assembly: System.Reflection.AssemblyVersionAttribute("1.0.0.0")]
//
// Von der MSBuild WriteCodeFragment-Klasse generiert.