Commit Description:
Remove cull() check....
Commit Description:
Remove cull() check. This speeds up drawing tiles by a factor of roughly 2, lol. When drawing a 200x200 map, drawing tiles goes from taking 24ms to 12ms.
File last commit:
Show/Diff file:
Action:
FNA/lib/MojoShader/csharp/Makefile
9 lines | 188 B | text/x-makefile | MakefileLexer
# Makefile for MojoShader#
# Written by Ethan "flibitijibibo" Lee
build: clean
mkdir bin
mcs /unsafe -debug -out:bin/MojoShader-CS.dll -target:library MojoShader.cs
clean:
rm -rf bin