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Description:
Remove cull() check....
Description:
Remove cull() check.
This speeds up drawing tiles by a factor of roughly 2, lol.
When drawing a 200x200 map, drawing tiles goes from taking 24ms to 12ms.
References:
Name | Size | Modified | Last Commit | Author |
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mojoshader_profile.h | Loading ... | |||
mojoshader_profile_arb1.c | Loading ... | |||
mojoshader_profile_bytecode.c | Loading ... | |||
mojoshader_profile_common.c | Loading ... | |||
mojoshader_profile_d3d.c | Loading ... | |||
mojoshader_profile_glsl.c | Loading ... | |||
mojoshader_profile_metal.c | Loading ... | |||
mojoshader_profile_spirv.c | Loading ... | |||
mojoshader_profile_spirv.h | Loading ... |