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Description:
Remove cull() check....
Description:
Remove cull() check.
This speeds up drawing tiles by a factor of roughly 2, lol.
When drawing a 200x200 map, drawing tiles goes from taking 24ms to 12ms.
References:
Name | Size | Modified | Last Commit | Author |
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ContentReaders | ||||
ContentExtensions.cs | Loading ... | |||
ContentLoadException.cs | Loading ... | |||
ContentManager.cs | Loading ... | |||
ContentReader.cs | Loading ... | |||
ContentSerializerAttribute.cs | Loading ... | |||
ContentSerializerCollectionItemNameAttribute.cs | Loading ... | |||
ContentSerializerIgnoreAttribute.cs | Loading ... | |||
ContentSerializerRuntimeTypeAttribute.cs | Loading ... | |||
ContentSerializerTypeVersionAttribute.cs | Loading ... | |||
ContentTypeReader.cs | Loading ... | |||
ContentTypeReaderManager.cs | Loading ... | |||
LzxDecoder.cs | Loading ... | |||
ResourceContentManager.cs | Loading ... |