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Description:
Remove cull() check....
Description:
Remove cull() check.
This speeds up drawing tiles by a factor of roughly 2, lol.
When drawing a 200x200 map, drawing tiles goes from taking 24ms to 12ms.
References:
Name | Size | Modified | Last Commit | Author |
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FNAPlatform.cs | Loading ... | |||
FNAWindow.cs | Loading ... | |||
IGLDevice.cs | Loading ... | |||
MetalDevice.cs | Loading ... | |||
MetalDevice_MTL.cs | Loading ... | |||
ModernGLDevice.cs | Loading ... | |||
ModernGLDevice_GL.cs | Loading ... | |||
OpenGLDevice.cs | Loading ... | |||
OpenGLDevice_GL.cs | Loading ... | |||
README | Loading ... | |||
SDL2_FNAPlatform.cs | Loading ... | |||
ThreadedGLDevice.cs | Loading ... |