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Description:
Remove cull() check....
Description:
Remove cull() check.
This speeds up drawing tiles by a factor of roughly 2, lol.
When drawing a 200x200 map, drawing tiles goes from taking 24ms to 12ms.
References:
Name | Size | Modified | Last Commit | Author |
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Alpha8.cs | Loading ... | |||
Bgr565.cs | Loading ... | |||
Bgra4444.cs | Loading ... | |||
Bgra5551.cs | Loading ... | |||
Byte4.cs | Loading ... | |||
HalfSingle.cs | Loading ... | |||
HalfTypeHelper.cs | Loading ... | |||
HalfVector2.cs | Loading ... | |||
HalfVector4.cs | Loading ... | |||
IPackedVector.cs | Loading ... | |||
NormalizedByte2.cs | Loading ... | |||
NormalizedByte4.cs | Loading ... | |||
NormalizedShort2.cs | Loading ... | |||
NormalizedShort4.cs | Loading ... | |||
Rg32.cs | Loading ... | |||
Rgba1010102.cs | Loading ... | |||
Rgba64.cs | Loading ... | |||
Short2.cs | Loading ... | |||
Short4.cs | Loading ... |