Commit Description:
Remove cull() check....
Commit Description:
Remove cull() check. This speeds up drawing tiles by a factor of roughly 2, lol. When drawing a 200x200 map, drawing tiles goes from taking 24ms to 12ms.
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SpriteFontPlus/src/FontStashSharp/Bounds.cs
7 lines | 91 B | text/x-csharp | CSharpLexer
namespace FontStashSharp
{
internal struct Bounds
{
public float X, Y, X2, Y2;
}
}