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Description:
Remove cull() check....
Description:
Remove cull() check.
This speeds up drawing tiles by a factor of roughly 2, lol.
When drawing a 200x200 map, drawing tiles goes from taking 24ms to 12ms.
References:
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SpriteFontPlus.FNA.csproj.nuget.dgspec.json | Loading ... | |||
SpriteFontPlus.FNA.csproj.nuget.g.props | Loading ... | |||
SpriteFontPlus.FNA.csproj.nuget.g.targets | Loading ... | |||
project.assets.json | Loading ... | |||
project.nuget.cache | Loading ... |