Commit Description:
Optimize PreserveCounts and only recalculate when needed....
Commit Description:
Optimize PreserveCounts and only recalculate when needed. Previously would recalculate preservecounts every Update call (~1 per frame), which isn't necessary when there's no tick. Might be some room to tweak, like doing these updates only when preserves change. Some measurements: This takes about 30ms versus the .25 ms with no preserve (then like .0002ms). When the map is filled up with preserve, about 35ms and 9ms. With a handful of cells, it's more like 0.8ms (before JIT optimizes most of it away).
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FNA/lib/SDL2-CS/Makefile
32 lines | 624 B | text/x-makefile | MakefileLexer
# Makefile for SDL2#
# Written by Ethan "flibitijibibo" Lee
# Source Lists
SRC = \
src/SDL2.cs \
src/SDL2_image.cs \
src/SDL2_mixer.cs \
src/SDL2_ttf.cs
# Targets
debug: clean-debug
mkdir -p bin/Debug
cp app.config bin/Debug/SDL2-CS.dll.config
mcs /unsafe -debug -out:bin/Debug/SDL2-CS.dll -target:library $(SRC)
clean-debug:
rm -rf bin/Debug
release: clean-release
mkdir -p bin/Release
cp app.config bin/Release/SDL2-CS.dll.config
mcs /unsafe -optimize -out:bin/Release/SDL2-CS.dll -target:library $(SRC)
clean-release:
rm -rf bin/Release
clean: clean-debug clean-release
rm -rf bin
all: debug release