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Commit Description:
Optimize PreserveCounts and only recalculate when needed....
Commit Description:
Optimize PreserveCounts and only recalculate when needed. Previously would recalculate preservecounts every Update call (~1 per frame), which isn't necessary when there's no tick. Might be some room to tweak, like doing these updates only when preserves change. Some measurements: This takes about 30ms versus the .25 ms with no preserve (then like .0002ms). When the map is filled up with preserve, about 35ms and 9ms. With a handful of cells, it's more like 0.8ms (before JIT optimizes most of it away).
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ImGui.NET/Generated/ImDrawCornerFlags.gen.cs
17 lines | 370 B | text/x-csharp | CSharpLexer
namespace ImGuiNET
{
[System.Flags]
public enum ImDrawCornerFlags
{
None = 0,
TopLeft = 1 << 0,
TopRight = 1 << 1,
BotLeft = 1 << 2,
BotRight = 1 << 3,
Top = TopLeft | TopRight,
Bot = BotLeft | BotRight,
Left = TopLeft | BotLeft,
Right = TopRight | BotRight,
All = 0xF,
}
}