Show More
Commit Description:
Optimize PreserveCounts and only recalculate when needed....
Commit Description:
Optimize PreserveCounts and only recalculate when needed. Previously would recalculate preservecounts every Update call (~1 per frame), which isn't necessary when there's no tick. Might be some room to tweak, like doing these updates only when preserves change. Some measurements: This takes about 30ms versus the .25 ms with no preserve (then like .0002ms). When the map is filled up with preserve, about 35ms and 9ms. With a handful of cells, it's more like 0.8ms (before JIT optimizes most of it away).
File last commit:
Show/Diff file:
Action:
ImGui.NET/Generated/ImGuiStyleVar.gen.cs
32 lines | 785 B | text/x-csharp | CSharpLexer
namespace ImGuiNET
{
public enum ImGuiStyleVar
{
Alpha = 0,
DisabledAlpha = 1,
WindowPadding = 2,
WindowRounding = 3,
WindowBorderSize = 4,
WindowMinSize = 5,
WindowTitleAlign = 6,
ChildRounding = 7,
ChildBorderSize = 8,
PopupRounding = 9,
PopupBorderSize = 10,
FramePadding = 11,
FrameRounding = 12,
FrameBorderSize = 13,
ItemSpacing = 14,
ItemInnerSpacing = 15,
IndentSpacing = 16,
CellPadding = 17,
ScrollbarSize = 18,
ScrollbarRounding = 19,
GrabMinSize = 20,
GrabRounding = 21,
TabRounding = 22,
ButtonTextAlign = 23,
SelectableTextAlign = 24,
COUNT = 25,
}
}