Commit Description:
Optimize PreserveCounts and only recalculate when needed....
Commit Description:
Optimize PreserveCounts and only recalculate when needed. Previously would recalculate preservecounts every Update call (~1 per frame), which isn't necessary when there's no tick. Might be some room to tweak, like doing these updates only when preserves change. Some measurements: This takes about 30ms versus the .25 ms with no preserve (then like .0002ms). When the map is filled up with preserve, about 35ms and 9ms. With a handful of cells, it's more like 0.8ms (before JIT optimizes most of it away).
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SpriteFontPlus/.vscode/tasks.json
36 lines | 729 B | application/json | JsonLexer
{
// See https://go.microsoft.com/fwlink/?LinkId=733558
// for the documentation about the tasks.json format
"version": "2.0.0",
"tasks": [
{
"label": "FNA Debug",
"command": "dotnet build",
"type": "shell",
"group": "build",
"args": [
"build/FNA/SpriteFontPlus.sln",
"/t:build",
"/p:Configuration=Debug"
],
"presentation": {
"reveal": "silent"
},
"problemMatcher": "$msCompile"
},
{
"label": "FNA Release",
"command": "dotnet build",
"type": "shell",
"group": "build",
"args": [
"build/FNA/SpriteFontPlus.sln",
"/t:build",
"/p:Configuration=Release"
],
"presentation": {
"reveal": "silent"
},
"problemMatcher": "$msCompile"
}
]
}