Description:
Streamline performance of debug code....
Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
Name Size Modified Last Commit Author
..
scripts
visualc
README.md Loading ...
X3DAudio.cpp Loading ...
X3DAudio.h Loading ...
XAPO.h Loading ...
XAPOBase.cpp Loading ...
XAPOBase.h Loading ...
XAPOFX.cpp Loading ...
XAPOFX.h Loading ...
XAudio2fx.cpp Loading ...
XAudio2fx.h Loading ...
com_utils.cpp Loading ...
com_utils.h Loading ...
com_utils_xact.cpp Loading ...
com_utils_xapofx.cpp Loading ...
win_device.cpp Loading ...
win_registry.cpp Loading ...
x3daudio.def Loading ...
xact3.cpp Loading ...
xact3.h Loading ...
xact3_7.def Loading ...
xapofx.def Loading ...
xaudio2.cpp Loading ...
xaudio2.h Loading ...
xaudio2_7.def Loading ...
xaudio2_9.def Loading ...