Description:
Streamline performance of debug code....
Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
Name Size Modified Last Commit Author
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FAudioUI_main.cpp Loading ...
FAudioUI_ui.cpp Loading ...
glfuncs.h Loading ...
glmacros.h Loading ...
imconfig.h Loading ...
imgui.cpp Loading ...
imgui.h Loading ...
imgui_demo.cpp Loading ...
imgui_draw.cpp Loading ...
imgui_internal.h Loading ...
imgui_widgets.cpp Loading ...
imstb_rectpack.h Loading ...
imstb_textedit.h Loading ...
imstb_truetype.h Loading ...