Commit Description:
Streamline performance of debug code....
Commit Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
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FNA/lib/MojoShader/mojoshader.c
3919 lines | 130.3 KiB | text/x-c | CLexer
File size 130.3 KiB is bigger then allowed limit 125.0 KiB. Show as raw