Commit Description:
Streamline performance of debug code....
Commit Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
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FNA/lib/MojoShader/unit_tests/preprocessor/output/float-half-suffix
4 lines | 123 B | text/plain | TextLexer
// This should produce "10.05h" and not "10.05 h"
10.05h
// This should produce "10.05e10h" and not "10.05e10 h"
10.05e10h