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Commit Description:
Streamline performance of debug code....
Commit Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
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FNA/lib/MojoShader/unit_tests/preprocessor/output/macro-multi-args-with-whitespace
3 lines | 81 B | text/plain | TextLexer
#define right( x , y ) x ## y
right( RI , GHT )