Commit Description:
Streamline performance of debug code....
Commit Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
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FNA/lib/MojoShader/unit_tests/preprocessor/output/macro-with-arg-as-macro-arg
5 lines | 119 B | text/plain | TextLexer
// Should produce "RIGHT" and not "l(b)" or whatnot.
#define bb(l) l
#define zz(c) c
#define qq(b) zz(bb(b))
qq(RIGHT)