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Description:
Streamline performance of debug code....
Description:
Streamline performance of debug code.
Use raw floats for draw times and avoid resorting so many times.
Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
References:
Name | Size | Modified | Last Commit | Author |
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.. | ||||
availableprofiles.c | Loading ... | |||
bestprofile.c | Loading ... | |||
finderrors.c | Loading ... | |||
glcaps.c | Loading ... | |||
mojoshader-compiler.c | Loading ... | |||
testoutput.c | Loading ... | |||
testparse.c | Loading ... |