Description:
Streamline performance of debug code....
Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
Name Size Modified Last Commit Author
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glfuncs.h Loading ...
glmacros.h Loading ...
sdl2test.c Loading ...