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Description:
Streamline performance of debug code....
Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
Name Size Modified Last Commit Author
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FNAPlatform.cs Loading ...
FNAWindow.cs Loading ...
IGLDevice.cs Loading ...
MetalDevice.cs Loading ...
MetalDevice_MTL.cs Loading ...
ModernGLDevice.cs Loading ...
ModernGLDevice_GL.cs Loading ...
OpenGLDevice.cs Loading ...
OpenGLDevice_GL.cs Loading ...
README Loading ...
SDL2_FNAPlatform.cs Loading ...
ThreadedGLDevice.cs Loading ...