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Description:
Streamline performance of debug code....
Description:
Streamline performance of debug code.
Use raw floats for draw times and avoid resorting so many times.
Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
References:
Name | Size | Modified | Last Commit | Author |
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.. | ||||
FNAPlatform.cs | Loading ... | |||
FNAWindow.cs | Loading ... | |||
IGLDevice.cs | Loading ... | |||
MetalDevice.cs | Loading ... | |||
MetalDevice_MTL.cs | Loading ... | |||
ModernGLDevice.cs | Loading ... | |||
ModernGLDevice_GL.cs | Loading ... | |||
OpenGLDevice.cs | Loading ... | |||
OpenGLDevice_GL.cs | Loading ... | |||
README | Loading ... | |||
SDL2_FNAPlatform.cs | Loading ... | |||
ThreadedGLDevice.cs | Loading ... |