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Commit Description:
Streamline performance of debug code....
Commit Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
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ImPlot.NET/Generated/ImPlotYAxis.gen.cs
9 lines | 112 B | text/x-csharp | CSharpLexer
namespace ImPlotNET
{
public enum ImPlotYAxis
{
_1 = 0,
_2 = 1,
_3 = 2,
}
}