Description:
Streamline performance of debug code....
Description:
Streamline performance of debug code. Use raw floats for draw times and avoid resorting so many times. Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
Name Size Modified Last Commit Author
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BitmapFont.cs Loading ...
BitmapFontLoader.cs Loading ...
Character.cs Loading ...
Kerning.cs Loading ...
Padding.cs Loading ...
Page.cs Loading ...