Show More
Commit Description:
Streamline performance of debug code....
Commit Description:
Streamline performance of debug code.
Use raw floats for draw times and avoid resorting so many times.
Seems to reduce time by about a third. Still ends up slow after leaving the game running for a few minutes.
References:
File last commit:
Show/Diff file:
Action:
SpriteFontPlus/samples/SpriteFontPlus.Samples.TextureAtlasFull/SpriteFontPlus.Samples.TextureAtlasFull.csproj
23 lines | 644 B | text/plain | TextLexer
23 lines | 644 B | text/plain | TextLexer