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Tidy code.
Commit Description:
Tidy code.
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FNA/src/Graphics/Effect/IEffectLights.cs
43 lines | 599 B | text/x-csharp | CSharpLexer
#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2020 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework.Graphics
{
public interface IEffectLights
{
Vector3 AmbientLightColor
{
get;
set;
}
DirectionalLight DirectionalLight0
{
get;
}
DirectionalLight DirectionalLight1
{
get;
}
DirectionalLight DirectionalLight2
{
get;
}
bool LightingEnabled
{
get;
set;
}
void EnableDefaultLighting();
}
}