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FNA/src/Graphics/States/FillMode.cs
26 lines | 540 B | text/x-csharp | CSharpLexer
#region License
/* FNA - XNA4 Reimplementation for Desktop Platforms
* Copyright 2009-2020 Ethan Lee and the MonoGame Team
*
* Released under the Microsoft Public License.
* See LICENSE for details.
*/
#endregion
namespace Microsoft.Xna.Framework.Graphics
{
/// <summary>
/// Defines options for filling the primitive.
/// </summary>
public enum FillMode
{
/// <summary>
/// Draw solid faces for each primitive.
/// </summary>
Solid,
/// <summary>
/// Draw lines for each primitive.
/// </summary>
WireFrame
}
}