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#define glViewport INTERNAL_glViewport
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#define glLoadIdentity INTERNAL_glLoadIdentity
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#define glOrtho INTERNAL_glOrtho
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#define glVertexPointer INTERNAL_glVertexPointer
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#define glTexCoordPointer INTERNAL_glTexCoordPointer
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#define glColorPointer INTERNAL_glColorPointer
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#define glBindTexture INTERNAL_glBindTexture
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#define glScissor INTERNAL_glScissor
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#define glDrawElements INTERNAL_glDrawElements
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#define glClearColor INTERNAL_glClearColor
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#define glEnable INTERNAL_glEnable
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#define glBlendFunc INTERNAL_glBlendFunc
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#define glPolygonMode INTERNAL_glPolygonMode
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#define glEnableClientState INTERNAL_glEnableClientState
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#define glMatrixMode INTERNAL_glMatrixMode
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#define glGenTextures INTERNAL_glGenTextures
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#define glTexParameteri INTERNAL_glTexParameteri
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#define glPixelStorei INTERNAL_glPixelStorei
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#define glTexImage2D INTERNAL_glTexImage2D
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#define glDisable INTERNAL_glDisable
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#define glClear INTERNAL_glClear
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#define glDeleteTextures INTERNAL_glDeleteTextures
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