Commit Description:
Improve water generation....
Commit Description:
Improve water generation. ?Fix bug cause incongrous coastlines (i.e., coastline that doesn't line up with surrounding tiles). ?Randomly choose between open water tiles.
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SpriteFontPlus/src/FontStashSharp/Bounds.cs
7 lines | 91 B | text/x-csharp | CSharpLexer
namespace FontStashSharp
{
internal struct Bounds
{
public float X, Y, X2, Y2;
}
}