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Commit Description:
Make sound preview use the new volume....
Commit Description:
Make sound preview use the new volume. Plays the sound at the new volume, not the old volume. Uses nullables, which I'm a little unsure of how well they'll work out in practice. I think this is a reasonable place to experiment.
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FNA/lib/FAudio/csharp/FAudio-CS.Core.csproj
19 lines | 553 B | text/plain | TextLexer
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFrameworks>net40;netstandard2.0</TargetFrameworks>
<Platforms>x64</Platforms>
</PropertyGroup>
<PropertyGroup>
<EnableDefaultItems>false</EnableDefaultItems>
<AssemblyName>FAudio-CS</AssemblyName>
<RootNamespace>FAudio</RootNamespace>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
</PropertyGroup>
<ItemGroup>
<Compile Include="FAudio.cs" />
</ItemGroup>
<ItemGroup>
<None Include="app.config" />
</ItemGroup>
</Project>