Commit Description:
Make sound preview use the new volume....
Commit Description:
Make sound preview use the new volume. Plays the sound at the new volume, not the old volume. Uses nullables, which I'm a little unsure of how well they'll work out in practice. I think this is a reasonable place to experiment.
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FNA/lib/MojoShader/unit_tests/preprocessor/output/macro-empty-arg
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/* This should produce "RIGHT RIGHT" instead of "WRONG WRONG" (etc) */
#define x(WRONG,ANDWRONG) WRONG ANDWRONG
x(RIGHT,)
x(,RIGHT)
x(,)