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Description:
Make sound preview use the new volume....
Description:
Make sound preview use the new volume.
Plays the sound at the new volume, not the old volume. Uses nullables, which
I'm a little unsure of how well they'll work out in practice. I think this is a
reasonable place to experiment.
References:
Name | Size | Modified | Last Commit | Author |
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.. | ||||
Touch | ||||
ButtonState.cs | Loading ... | |||
Buttons.cs | Loading ... | |||
GamePad.cs | Loading ... | |||
GamePadButtons.cs | Loading ... | |||
GamePadCapabilities.cs | Loading ... | |||
GamePadDPad.cs | Loading ... | |||
GamePadDeadZone.cs | Loading ... | |||
GamePadState.cs | Loading ... | |||
GamePadThumbSticks.cs | Loading ... | |||
GamePadTriggers.cs | Loading ... | |||
GamePadType.cs | Loading ... | |||
KeyState.cs | Loading ... | |||
Keyboard.cs | Loading ... | |||
KeyboardState.cs | Loading ... | |||
Keys.cs | Loading ... | |||
Mouse.cs | Loading ... | |||
MouseState.cs | Loading ... | |||
TextInputEXT.cs | Loading ... |