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Description:
Make sound preview use the new volume....
Description:
Make sound preview use the new volume.
Plays the sound at the new volume, not the old volume. Uses nullables, which
I'm a little unsure of how well they'll work out in practice. I think this is a
reasonable place to experiment.
References:
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Game1.cs | Loading ... | |||
Icon.ico | Loading ... | |||
Program.cs | Loading ... | |||
SpriteFontPlus.Samples.BMFont.csproj | Loading ... |