#define glViewport INTERNAL_glViewport #define glLoadIdentity INTERNAL_glLoadIdentity #define glOrtho INTERNAL_glOrtho #define glVertexPointer INTERNAL_glVertexPointer #define glTexCoordPointer INTERNAL_glTexCoordPointer #define glColorPointer INTERNAL_glColorPointer #define glBindTexture INTERNAL_glBindTexture #define glScissor INTERNAL_glScissor #define glDrawElements INTERNAL_glDrawElements #define glClearColor INTERNAL_glClearColor #define glEnable INTERNAL_glEnable #define glBlendFunc INTERNAL_glBlendFunc #define glPolygonMode INTERNAL_glPolygonMode #define glEnableClientState INTERNAL_glEnableClientState #define glMatrixMode INTERNAL_glMatrixMode #define glGenTextures INTERNAL_glGenTextures #define glTexParameteri INTERNAL_glTexParameteri #define glPixelStorei INTERNAL_glPixelStorei #define glTexImage2D INTERNAL_glTexImage2D #define glDisable INTERNAL_glDisable #define glClear INTERNAL_glClear #define glDeleteTextures INTERNAL_glDeleteTextures